Stellaris

Stellaris

Humanoid Dark Ships Redux
Showing 1-9 of 9 entries
Update: Nov 2, 2021 @ 3:59pm

- Forgot to resize the Megashipyard back to the vanilla size.

Update: Nov 2, 2021 @ 3:58pm

- Fixes some mega-structures not having proper emissive crunch.

Update: Nov 2, 2021 @ 3:14pm

Updated to 3.1.*

- Fixes habitats and resource stations missing.

- Corrects emissive crunch on various ships to be similar to the mainline ships (Notably Titans).

- Adds their version of Ecumenopolis City.

- Now has an accompanying cityset and ruler room.

- One Vision, One Purpose.

Update: Oct 30, 2020 @ 12:18pm

Update: Apr 1, 2020 @ 3:58am

- Updated to 2.6

Update: Dec 9, 2018 @ 7:31am

Initial Upload

Update: Sep 15, 2018 @ 7:07pm

- Fixed Missile Corvettes using wrong textures.

Update: Sep 14, 2018 @ 12:04am

- Added Colossus Skin

Update: Sep 13, 2018 @ 3:25am

Initial Upload