Stellaris

Stellaris

Scientist Level Extension
Viser 31-40 af 67 forekomster
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Opdatering: 2. sep. 2020 kl. 23:31

*Eureka status now generate slower, and give one tech option or research points only.

Opdatering: 14. juli 2020 kl. 20:03

*Eureka Status now will no longer ignore the pre-requirement of the technologies, neither gives progress of them. (Was caused silly issues such as normal empire gain hive mind tech options)

Opdatering: 17. juni 2020 kl. 19:59

*Minor error fixes.

Opdatering: 17. juni 2020 kl. 18:13

*Add Eureka Status for scientist leading research, which increase by their corresponds research level skills based on their heading research area. Once reached 100%, will grant six month research points and one research option in the next month.

*Increase research level skills to 15 from 10.

*Update research level skills icons.

Opdatering: 7. juni 2020 kl. 4:48

*Fix a small bug that 1 research corp not having effect at all.

Opdatering: 14. maj 2020 kl. 3:29

*Update to 2.7.

Opdatering: 19. mar. 2020 kl. 4:15

*Made recruited scientists have less RNG.

*Scientists with expertise traits are now more likely to level their corresponded level bar.

Opdatering: 17. mar. 2020 kl. 19:42

*Updated to 2.6.

*Fixed a bug of pre-skill leaders have less skills that they were supposed to be.

Opdatering: 1. nov. 2019 kl. 22:02

Initial Upload

Opdatering: 1. nov. 2019 kl. 21:06

*Balance pass for Lithoid DLC.

*Lithoid scientists won't get food related traits.