Stellaris

Stellaris

Overpowered (Cheat Edicts)
Showing 41-50 of 61 entries
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Update: Jun 10, 2020 @ 2:06am

-Removed an event that is now obsolete

Update: Jun 10, 2020 @ 1:55am

- Removed species trait "Overpowered" because the AI somehow had access to it (sorry everyone...)

Update: May 18, 2020 @ 8:50am

- Forced the edicts to be unusable by the AI (ai_weight does not seem to work anymore)

Update: May 17, 2020 @ 12:53pm

- Made modifier edicts perpetual

Update: May 17, 2020 @ 5:04am

- Changed to version 2.7; Added icons for edicts
- Moved fleet and army spawn edicts to the planetary decision menu
- Planetary decision now allows you to change planet class, add custom deposits, or purge population
- Opinion Edicts moved into one edict which then shows shows a menu
- Minor text fixes

Update: Mar 31, 2020 @ 4:12am

- Added edicts to increase special resource income
- Reworked OP planet decision

Update: Mar 22, 2020 @ 2:49pm

- Added edict to spawn a Juggernaut. Restricted to owners of the "Federations" DLC. Use at your own risk.

Update: Mar 17, 2020 @ 2:32am

- Updated for Stellaris v2.6

Update: Oct 26, 2019 @ 4:12am

- Updated for Stellaris v2.5

Update: Oct 20, 2019 @ 2:13am

- Second attempt to update to Stellaris 2.4