Garry's Mod

Garry's Mod

gmDoom Maps
Näytetään 11–19 / 19
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Päivitys: 29.5.2013 klo 18.47

- Fixed a problem where textures would appear wrong at low and medium texture detail settings.

Päivitys: 27.5.2013 klo 2.22

- Changed map loading code to make it slower and (hopefully) fix the 'overflowed reliable channel' errors
- Added an experimental new rendering technique with the aim of improving performance. You can toggle it on with 'doom_map_cl_newrender 1'

Päivitys: 26.5.2013 klo 19.19

- Fixed game freeze caused by loading a map with orphaned sectors.
- Fixed game crash caused by very complex sectors (they don't spawn now)
- Fixed stack overflow caused by looping rising stair configurations

Päivitys: 21.5.2013 klo 7.57

- Fixed an error that would occur if gmDoom Maps failed to read a WAD.

Päivitys: 19.5.2013 klo 19.09

- Made some minor optimizations, primarily from changing around lazy code

Päivitys: 17.5.2013 klo 0.19

- Added some simple version checks for gmDoom (because even with automatic updating, people STILL manage to never update their addons)

Päivitys: 16.5.2013 klo 18.09

- Corrected an oversight where not having gmDoom could cause errors.
- Added a pop-up window to inform users that this addon requires gmDoom if they don't have it installed and enabled

Päivitys: 15.5.2013 klo 23.37

None Provided

Päivitys: 15.5.2013 klo 21.36