RimWorld

RimWorld

Kenney's Fixes - Core
Viser 1-10 af 23 forekomster
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Opdatering: 14. apr. 2024 kl. 20:51

Update on 4/14/2024 11:51:00 PM.

- Corrected grammatical errors.

Opdatering: 14. apr. 2024 kl. 20:40

Update on 4/14/2024 11:40:28 PM.

- Updated mod for version 1.5.
- Updated mod for Anomaly expansion buildings.
- Deprecated heavy bridges.
- Added new preview art.

Opdatering: 23. okt. 2022 kl. 12:06

Update on 10/23/2022 3:06:00 PM:

- Drastically improved mod compatibility with other mods.
- Added support to all expansions added prior to the date of this release. (Royalty, Ideology, Biotech)

Opdatering: 23. okt. 2022 kl. 1:38

Update on 10/23/2022 4:38:32 AM.

- Passive coolers can now be made of wood, stone, or metal.
- Water mill generators can now be made of wood or metal.
- Re-balanced flammability and expanded it on a few items.
- Added heavy bridges which are fireproof and can support heavy structures.
- Added support for 1.4.

Opdatering: 19. dec. 2021 kl. 13:11

Update on 12/19/2021 4:10:52 PM.

Changes:

- Another fix on the Biosculpture Pod.

Opdatering: 12. sep. 2021 kl. 14:44

Update on 9/12/2021 5:44:07 PM.

Changes:

- Fixed the null-pointer reference returned when constructing a bio-sculpture pod.

Opdatering: 25. juli 2021 kl. 23:20

Update on 7/26/2021 2:20:09 AM.

Changes:
- New Mod Image

Opdatering: 25. juli 2021 kl. 18:13

Update on 7/25/2021 9:13:00 PM.

Changes:

- Mod made compatible with version 1.3.
- Fermentation barrels can now be made of metal for fireproofing.
- The following items were added to the flammability adjustment list:
- Ancient Cryptosleep Casket: 50% to 0%
- Biosculpture Pod: 50% to 0%
- Ship Landing Beacon: 50% to 0%
- Sleep Accelerator: 70% to 0%
- Neural Supercharger: 30% to 0%
- The following flammabilities have been updated:
- Passive Cooler: 30% to 60%
- Chemfuel Generator: 5% to 30%
- Wood Fired Generator: 5% to 30%
- Heater: 5% to 10%
- Cooler: 5% to 10%
- Wind Turbine: 5% to 10%
- Solar Generator: 5% to 10%
- Geothermal Generator: 5% to 10%
- Watermill Generator: 60% to 80%
- Pod Launcher: 5% to 10%
- Transport Pod: 5% to 10%
- Multi-Analyzer: 5% to 10%
- Vitals Monitor: 5% to 10%
- Tube Television: 5% to 10%
- Flatscreen Television: 5% to 10%
- Megascreen Television: 5% to 10%

If you notice any issues or have any suggestions then feel free to comment and i'll get back to you as soon as I can!

Opdatering: 31. aug. 2020 kl. 12:37

Update on 8/31/2020 3:37:18 PM.

Changes:

- Reduced meal costs were moved to a separate mod due to feedback. You can find the meal cost reduction mod here: https://steamcommunity.com/sharedfiles/filedetails/?id=2215743464

Opdatering: 21. aug. 2020 kl. 8:24

Update on 8/21/2020 11:24:50 AM.

- Dealt with a myriad of errors in the 1.1 build.
- Reduced vents flammability from 5% to 0% because they are entirely metal.

If there are any issues with either the 1.1 or 1.2 build then let me know and I will get to them as soon as I can!