Kenshi
more building(house only)
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Update: Jun 5, 2021 @ 7:46am

ver.15
Fixed loading error for Large_house -old

Update: Oct 14, 2019 @ 1:15am

ver.14
Changed some textures of Raised House.

Update: Sep 21, 2019 @ 3:19am

ver.13
Fixed collision of double house.
(Bugs that could not enter the 2nd and 3rd floors have been improved)

Update: Sep 17, 2019 @ 3:32am

ver.12

New building added.
If you research Tech Level 1 Small House, you will be able to build it.
Raised House



Some buildings were expanded.
If you research Tech level 3 Large Building Shells, you will be able to build.
In addition, existing buildings with only 1F can be upgraded.

Moor C → Moor C 2F
Saloon → Saloon 2F
Double House → Double House 3F
Moor Tower → Moor Tower 3F
Tallhouse → Tallhouse 3F



Changed to be able to select 4 types of exterior and 2 types of interior for 9 buildings.
The exterior is A, B, C, D, and the interior is normal and gray with a total of 8 patterns.
In addition to being able to choose the color in the building mode, it can be changed by upgrading an already built building.
The color changes with each upgrade.

The order of painting is from normal interior to exterior A, B, C, D, then interior gray, A, B, C, D.
If you upgrade with the final interior gray and exterior D, you will return to interior normal and exterior A.
Double House 3F
Leage old
Moor C 2F
Moor Tower 3F
MoorA
old house
Raised House
saloon 2F
Tallhouse 3F



Buildings are prone to path bugs.
The route bug may be fixed by pressing Shift + Ctrl + F11 and waiting for a few seconds or saving and loading.
In addition, it may be corrected by installing furniture in the building.
Also, route bugs may occur depending on where the building is built.
If it is built in a place that is a path of NPC, it may not be able to enter the building.

Update: Sep 2, 2019 @ 10:50am

ver.11
Changed floor texture of an old house.

Update: Jan 21, 2019 @ 5:27am

ver.10
Fixed a bug that ceiling light on the second floor of a big house (old) can not be attached
Fixed a bug that the ceiling lamp of the saloon could not be attached

Addition of building (one with modified inner wall pattern)

Saloon gray
Double_House gray
Tallhouse gray
Large_house -old gray
Moor_C gray
Moor_Tower gray

Update: Jan 11, 2019 @ 7:13am

ver.9

Made the building size a little smaller.
Out Post III (big)
Outpost IV (big)
Out Post V (big)
*The size of the building already built does not change.

Add building
Slave Cage, Slave Cage no ceiling
It is an outdoor building.
If you open the door from inside the building, please bring the character closer to the door or open the door from the building menu.

Slave Cage House, Slave Cage House (no transparent)
It is an indoor building.
No transparent, the roof does not become transparent even if entering the building.
※ When this route bug occurs in this building
Save & load is effective.

Update: Jan 6, 2019 @ 10:21am

ver.8
Correction of installation location of wall lighting.
Double House
Moor Tower
TallHose

Update: Dec 29, 2018 @ 2:24am

ver.7
Reduce capacity (1.6 Mb -> 1.1 Mb)

Update: Nov 14, 2018 @ 4:09am

fixed, Large house old