Torchlight II

Torchlight II

Combine Them All CORE (v.101)
Showing 31-40 of 64 entries
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Update: Apr 27, 2013 @ 2:26am

Published v.40

Last few touches to make sure the boon modifications are working properly. :)

Update: Apr 26, 2013 @ 11:40pm

Published v.37

Figured out what the issue was with the vendor boon modifications and I was missing editing the main vendors .dat file. I put the files back into the compilation.

Update: Apr 26, 2013 @ 7:41pm

Published v.36

I have to remove the boon vendor mod for now untill i can fix the loot table for boon vendor. I'm working on a version that will work with vanilla.

Update: Apr 26, 2013 @ 2:03pm

Published v.33

Update to include bugfix for Map keybinds that came out.

Update: Apr 26, 2013 @ 3:10am

Published v.32

Scratch the Global.dat changes. For compatibility reasons I have removed the modifications to Global.dat from this mod pack. For this reason, There will no longer be modified lore loading tips.

If you wish to modify your globals.dat file in order to change the loading tips, you can either redownload the original mod (this will break compatibility with synergies though, best bet for vanilla), modify the globals.dat inside synergies/highloot and repack it without publishing it, or create a new mod that you would place above the rest that includes a new globals.dat file that matches either vanilla or synergies.

As for myself I just modified the highloot mod with nerfed unique chances, my own custom list of tiers for my fame titles, pruned the load tips and added those lore loading tips. I will not be uploading that though. It is easy to make those changes for yourself, just download the guts editor.

As you can see the complicated nature of loading the globals.dat file with multiple mods is a problem and that is why It was necessary to be removed from this main mod.

Update: Apr 26, 2013 @ 2:44am

Published v.31

Modified the load tips to weed out some that were just plain obvious. I also took the liberty to add in some more titles to the list so now going beyond demigod you ascend into ranks of angels to reach Ultimate Creation! There can be even more cool titles if you guys want to make suggestions on what to add to the title list. I left the globals.dat file just like vanilla and will make a special globals.dat file for my compatibility patch as well.

Update: Apr 25, 2013 @ 5:41pm

Published v.30

Including Unidentified Items are Yellow into the compilation! With this change it will make finding items in your inventory much easier. This should make the compilation more compatible with Inventory Mods, although you will still need to get the compatibility patch to fix pet inventories (Because of the inclusion of special pet graphs for armor, damage and health provided by SynergiesMod I will have to make another compatibility patch for vanilla users who want to use BI or BBM, and CTA).

Update: Apr 24, 2013 @ 1:57pm

Published v.28

Included a mod I created called Unique Reroll that adds more recipes to the transmutation npc,
Three socketed uniques and a socketed base magic item = socketed unique of the same base type as the magic item with average level of all 4.
There should be recipe for every type of item.
I also hid the gem upgrades and item upgrades from the transmutation screen so it doesnt clutter up so fast.

Update: Apr 24, 2013 @ 11:23am

Published v.27

Updated More Pet Skins to final version.

Update: Apr 23, 2013 @ 4:31pm

Published v.25

Updating files.