Garry's Mod

Garry's Mod

ASTW2 - Arctic's Simple Thirdperson Weapons 2.0
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Update: May 26, 2018 @ 7:08am

- Changed default camera settings to be Over-The-Shoulder

Update: May 26, 2018 @ 7:05am

- M16A2 is now the burst-fire weapon.
- As a quick-fix, the Rocket and Rifle Grenade ammo uses the same ammo box model as the other ammo types.

Update: May 25, 2018 @ 7:35am

- Fixed sound glitch

Update: May 25, 2018 @ 7:26am

- Added new SWEP.BurstLength variable. Set this to > 1 to enable burst fire mode.
- M16A1 is now burst fire.
- P90 dot sight is now red.

Update: May 25, 2018 @ 7:00am

- Added AS VAL

Update: May 25, 2018 @ 4:46am

- Fixed bug where the shonky playermodels fixed previously still couldn't properly use GunCam.

Update: May 25, 2018 @ 4:31am

- Fixed bug with certain playermodels so now it won't freak out as much if you lack the right bones.

Update: May 25, 2018 @ 3:57am

- C4 is now remote detonated. Press ATTACK1 while not in sights holding the C4 or use the "detonator_trigger" console command. This can also be re-bound.
- C4, LAMs and TNT can now be stuck to NPCs.
- Raised the bore line just a little bit so it's easier to shoot over level walls.

Update: May 25, 2018 @ 3:53am

- Added the motherhecking MINIGUN, baby. 4000 rounds per minute of pure kick-ass. It's time to chew gun and eat lead, and I'm all out of lead.

Update: May 24, 2018 @ 4:15am

- Gave TNT fuse effects.
- Explosions now have a better effect when they are shot and "defused".