Mount & Blade: Warband

Mount & Blade: Warband

Full Invasion Osiris
Viser 11-13 af 13 forekomster
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Opdatering: 19. okt. 2018 kl. 4:48

An update has been pushed that should fix the vast majority of crash issues. Please let us know if you still experience crashes! The ModDB version of the mod will be update later this week to include this fix as well.

Opdatering: 12. okt. 2018 kl. 15:47

  • All factions from Amber have been removed, and have been replaced by the following factions:

  • Defender factions:
    • The Calradian Realms
    • The Crusader States
    • The Empire of Sigmar
    • The Lord of the Rings
    • The Saracen Sultanates
    • The Arcane Empire
    • The Greco-Persian States
  • Invasions:
    • The Invasion of Calradia
    • The Storm of Chaos
    • The Forces of Christendom
    • The Armies of Isengard
    • The Hordes of Mordor
    • The Invasion of Saracens
    • The Tide of the Blackmarch
    • The Greco-Persian Invasions

  • Each faction has a lot more content. Defender factions have up to 130 classes each.
  • All maps, a handful of exceptions aside, have been removed, and have been replaced by maps of greater quality.
  • The invasion script has been completely rewritten. Bots now spawn in smaller groups, and each wave consists of a certain amount of groups. More details on the new invasion script below.
  • The amount of waves in an invasion has been reduced from 53 to 34.
  • Classes are now divided into 4 tiers: Recruits, Soldiers, Elites, and Heroes.

    • Recruits are weaker classes that get a set of free armor.
    • Soldiers are the standard troop type known from earlier versions of the mod.
    • Elite Troops are more powerful classes that have access to better stats and items. These classes have an extra gold cost to start using them.
    • Heroes are the most powerful troops around. More information about heroes can be found below.

  • Heroes now have special abilities they can use every few waves. These abilities can be used to turn the tide of battle, and range from increasing the hero's speed to resurrecting fallen enemies as allies.
  • Heroes and Support classes can now give buffs to all nearby related classes. These buffs can do anything from increasing melee damage to increasing horse speed, improving nearby shields, regeneration and much more.
  • The class selection screen has been completely remade to make sure we have enough room for the amount of classes.
  • The faction and map selection screens have been completely remade. These new screens are used when making polls and on the admin screen.
  • The amount of gold you start with and get for fighting has been significantly reduced. The first waves of invasions have been scaled down appropriately.
  • Random boxes are now split into 4 types: Melee, Ranged, Shields, and Legendary. The normal boxes still have a chance to spawn a legendary item, but the Legendary box guarantees one for a steep price.
  • The bug that caused your FPS to drop over time, forcing you to open the log, has been fixed. No more L presses!
  • Added a training map that can only be used outside of Invasion mode.
  • You will now respawn 2 waves after you die, instead of after every boss wave.
  • There is now a countdown timer before each wave to get prepared. During this setup phase the usage of props like beds and quivers is sped up.
  • A lot of the "power creep" from previous versions has been turned back. Invading bots are weaker in general, but so are the players. This means you'll find less absurdly strong enemies or weapons.

Opdatering: 20. maj 2018 kl. 16:03