Stellaris

Stellaris

Stellaris Enhanced Sound Project
Showing 41-46 of 46 entries
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Update: May 19, 2018 @ 2:22am

- Unlocks Human Diplomatic Greeting to use multiple voices.
- Adds various event sounds with musical stingers*

*I am experimenting on this one, if poeple dislike it, I'll remove.

Update: May 18, 2018 @ 11:52am

- Readjust various sound volumes and tweaks the asset files further, the more powerful the weapons, the louder and more important they are to the game.
- Explosion sounds added, early implementation - may need adjustments.
- Adds a series of better shield-hitting sounds, even if they are but minorities by this point.
- Mix the Ascension Perk Pick with the base one
- Experiment on new Unbidden background voice - NOT TESTED IN-Game, someone go start an Unbidden crisis and test for me plz!

Update: May 17, 2018 @ 7:01pm

Rare Technology Acquired!!!

I have discovered the primary culprit that stopped many weapon sounds to function properly and has thus fixed it, the full details will be explained in the "Limitation" section within the mod description.

- Also fixes certain sounds appearing as .ogg instead of .wav because I'm dumb.
- With the above fix being employed, the maximum amount of individual weapon sounds being played have been restored closer to the original game since they will now take priority over others.

Update: May 17, 2018 @ 11:55am

- Adds additional event sounds, particularly purge/enslave/celebrations
- Adds some other UI related sounds

This patch is not meant for xenophiles or those who wish to be friends. There is no friend.

Update: May 16, 2018 @ 6:19pm

Updated to 2.0.5

Adds more sounds and change certain stuffs.

Update: May 15, 2018 @ 4:30pm

Initial Upload