RimWorld

RimWorld

TiberiumRim - Development Build
Viser 41–50 av 78 bidrag
< 1 ... 3  4  5  6  7  8 >
Oppdatering: 16. juni 2020 @ 18.50

[Auto-generated text]: Update on 6/17/2020 3:49:53 AM.

Oppdatering: 6. juni 2020 @ 17.43

Update on 6/7/2020 2:42:53 AM.

Changes:
- Added pipe gizmo to all network structures
- Improved rendering and re-added blinking/oscilating textures
- Tiberium Meteors can no longer land on stone, preventing craters that only produce "tiberium moss"
- (Experimental but note-worthy) GDI Battle base has better texture scaling and utilizes two versions of the guardian turret (standard and railgun)

Fixes:
- Tiberium Network Pipes can be build again
- Fixed tiberium values not being distributed correctly in the network
- Fixed tiberium spike not rendering an overlay when connected to network
- Fixed wrong research unlocks (e.g. TNC Hub was falsely locked by suppression research)
- Fixed GDI Harvester not rendering filled container

Oppdatering: 14. mai 2020 @ 12.36

[Auto-generated text]: Update on 5/14/2020 9:35:54 PM.

Oppdatering: 12. mai 2020 @ 23.53

[Auto-generated text]: Update on 5/13/2020 8:53:16 AM.

Oppdatering: 7. mai 2020 @ 13.46

[Auto-generated text]: Update on 5/7/2020 10:46:43 PM.

Oppdatering: 7. mai 2020 @ 13.24

[Auto-generated text]: Update on 5/7/2020 10:23:51 PM.

Oppdatering: 27. des. 2019 @ 23.14

[Auto-generated text]: Update on 12/28/2019 8:13:48 AM.

Oppdatering: 14. des. 2019 @ 18.36

[Auto-generated text]: Update on 12/15/2019 3:36:12 AM.

Oppdatering: 14. des. 2019 @ 18.30

[Auto-generated text]: Update on 12/15/2019 3:30:37 AM.

Oppdatering: 10. des. 2019 @ 21.10

[Auto-generated text]: Update on 12/11/2019 6:10:34 AM.