Battlezone: Combat Commander

Battlezone: Combat Commander

Aegeis All In One Pack
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Update: Sep 9, 2018 @ 1:20am

Fixed error in AIP, AI was trying to build APC's before the Training Facility was built. A lot of the bugs from the KatPak and GreenHeart asset packs included in this mod should be fixed, including Adv. Power Generator not being able to be support buildings next to it.

Update: Sep 9, 2018 @ 12:41am

Tweaked the Level 1 ISDF AIP to be easier. Increased the mission timer to 20 minutes before the late game plan initiates. Walkers attack during the late game plan. Tweaked Acid Cloud and Flash Beam damage. Increased Popper range. Added Rocket Bomb Griffins to the late game AIP plans. Made the HOLD plan turrets not be affected by the AIP Dispatcher.

Update: Sep 7, 2018 @ 8:39pm

Preplaced Fury's should no longer spam a need for aspilo in the console(cross fingers). Hopefully I fixed assault versions of units healing their ammo on assault bays. Removed instances of ScrapPools rocketbomb version and replaced with the GH version.

Update: Sep 7, 2018 @ 11:09am

I think aspilo is coming from the Fury Tank and Fury Flier. Adjusting flag in ODF to test a theory.

Update: Sep 7, 2018 @ 10:54am

Increased mission timers again, each plan lasts 20 minutes. Removed Scion SB units from early game, they should only come out during late game or higher. FYI late game is considered after the first 20 minute timer expires. Still trying to figure out why the pilots from the Warden will not attack. Also trying to figure out why the game is searching for aspilo.

Update: Sep 6, 2018 @ 11:32pm

Level 1 AIP tweaks, increased mission timer.

Update: Sep 6, 2018 @ 10:28pm

Changed weapon load outs on several Scion units, removed arcmine. Arcmine still exists on the Scion Drone. Tweaked the level 1 AIP. Hopefully fixed the Warden TC.

Update: Sep 5, 2018 @ 11:19pm

Tweaking the level 1 AIP, plan 3 difficulty down. Adjusted weapon usage of the Scion Gunship, it hovers so high up that its gun attacks miss due to distance.

Update: Sep 5, 2018 @ 9:59pm

Tweaked the Aegeis Level 1 AIP, added specialized hold point serv trucks. Added a couple more build types to BuildMinimum plans. Added the hold point serv trucks across all AIP levels.

Update: Sep 5, 2018 @ 12:10am

Corrected spelling mistakes in the Level 1 AIP for Scions. Created missing asset referenced by the AIP.