Stellaris

Stellaris

Pirate Waves 3
Viser 1-10 af 12 forekomster
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Opdatering: 2. juni 2018 kl. 9:35

- Reuploaded because of incorrect descriptor file.

Opdatering: 2. juni 2018 kl. 5:51

- Increased version from 2.0.* to 2.1.*.
- Updated distance triggers syntax.
- Updated if else syntax.
- Recreated overwritten pirate events.

Opdatering: 2. maj 2018 kl. 9:22

- Disabled the marauder ships until the midgame starts to avoid getting technologies too soon.

Opdatering: 20. apr. 2018 kl. 11:37

- Added an extra event for notification toggling: pirate_waves.51

Opdatering: 19. apr. 2018 kl. 13:33

- Modified a scripted trigger that checked the pirate station to check for military stations instead. Caused a bug which resulted in monthly spawned stations of the marauder type to not spawn an accompanying fleet.

Opdatering: 18. apr. 2018 kl. 13:35

- Rebalanced the fleet composition concerning the marauders because I'm making a dependent mod. Lowered the marauder ship chance 10%.
- If the fleet effect is called but not from the events of this mod it will spawn considerably more marauders. Actually, the chances are reversed.
- Disabled prefixes for created pirate ships.
- Added marauder countries to the ship kill counter. They will also give awards now. Weird how a marauder doesn't count as a pirate.
- Increased the rewards given for destroying the pirate ships.
- Added marauder starbase to the scripted effects.
- Added unity as reward for killing pirate ships and stations.
- Added engineering research as reward.

Opdatering: 10. apr. 2018 kl. 9:05

- Major update. See mod description.

Opdatering: 22. mar. 2018 kl. 8:19

- Added setting of a star flag to provide some compatibility with Vanilla pirates. When a fleet or station is created the star will block pirates from appearing for 10 years. The Vanilla script does the same but only for 5 years.

Opdatering: 15. mar. 2018 kl. 14:46

- Fixed a bug concerning a piece of leftover code which threw errors in rare situations.

Opdatering: 14. mar. 2018 kl. 14:42

- Added new event that destroys all the pirate countries, including the Vanilla ones. pirate_waves.667
- Modified the periodic spawn event to only choose systems without pirates.