Stellaris

Stellaris

Plentiful Traditions 4.x
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Update: Apr 18, 2021 @ 4:18am

The Crisis-Tab should now be on the top.

Update: Apr 17, 2021 @ 5:31pm

And another one...

Update: Apr 17, 2021 @ 5:29pm

Small bugfix.

Update: Apr 17, 2021 @ 5:06pm

Faith:
Tradition 2 now with one more edict-cap instead of 15% more time you use the edict. They changed it some time ago, so I thought that would be better.

Defence:
Each tradition now adds 3 more defence station slots.

Assault:
Tradition 3 instead of command_limit +20 now one envoy more.

Anguish:
Tradition 3 now with Military Stations Cost, Speed and Hull mod. with 15%.

Mysticism:
Tradition 3 has now +5% Nuke habitability instead of 50% (what a mess...)

Malice:
Tradition 2 now has spy_network_levels_add = 20 instead of +40% Rivals (which didnt work anyway...)


And!

Affinity finish gets you more artisan (or alloy) -jobs.
Industry 3 now gets you additionally alloy-jobs.
Kleptocracy finish gets you more technicians.
Biogenesis finish gets you more farmers.

Update: Apr 16, 2021 @ 6:32pm

Update: Mar 23, 2021 @ 5:15am

Update: Jan 10, 2021 @ 8:28am

Update: Nov 6, 2020 @ 9:20am

Update: May 21, 2020 @ 3:37am

Update: May 16, 2020 @ 1:24am