Tabletop Simulator

Tabletop Simulator

Gloomhaven - Fantasy Setup (Scripted UI)
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Update: Jul 23, 2018 @ 10:14am

-Initiative tracker will look if a monster exists on the battlefield ... when not, will not draw a Monster AI Card
-Map new feature. Triple click will now mark red as an indicator of a scenario you can't do because it is blocked for the rest of the Campaign.
-Auto setup tool is now next to the chest, behind the unlocked class envelopes, to easy replace it if there are only changes with the auto setup
-Shop spawning improved. Now sorts the items for item number so that all the same items are next to each other
-Heros have HP Bar using their class colors
-Class sheet improved.You can right click on the counter to add 10 instead of 1
-Party sheet improvements

Update: Jul 18, 2018 @ 11:11am

- Party sheet fix

Update: Jul 16, 2018 @ 10:34am

Update: Jul 13, 2018 @ 2:29am

Update: Jul 12, 2018 @ 3:25am

Mod updated to fix most of the issues the TTS hotfix created

Update: Jul 11, 2018 @ 3:34am

- Small update to hopefuly fix some monster spawning issues and the books opening for all players

Update: Jul 7, 2018 @ 7:46am

Update: Jul 5, 2018 @ 9:14am

- Revealed Rooms option is now working

Update: Jul 5, 2018 @ 1:43am

BIG UPDATE
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- Scenario Setup added:

The scenario setup will create the chosen map for you, with monsters layed out in the required position, based on the number of players/playmats are curently on the table. It has a Hidden Room setup, that will only reveal the first room, or a revealed rooms option, that will set-up the map in advance. You can also pick the monster figure type, standee or hex.
The scenario level is set up based of your party sheet level. We also included a Delete Map button for easy cleanup of the area.

- Monster Setup added

This is for extra monsters that scenario effects may add during a game. You can chose the level of monsters, the figure type, standee or vertical/horizontal/hex. If you need an elite you have an Elite button that need checked first.
We also included a Delete Monster button for easy cleanup of the area.

-New standees with health bars

We worked on a new set of standees to be exact replicas of the real life ones. This come with HP bars for easy keeping track of damage and monster number. To change a HP value on a monster click on the health bar itself and this will open up a panel with options at the top.

- 3D Overlay items added

Every Overlay bag, now also has a 3D version of an overlay. This were made whitout textures to imitate 3D plastic miniatures. Unfortunately for now we couldn't include this option in the Scenario Setup, because we ran into some problems, but we will add the option to spawn 2D or 3D overlays with the scenario setup.

- UI rulebook & UI Scenario Book added

We have replaced the existing books with a UI (on screen) version of them, for easier acces to pages and rapid browsing the books. Unfortunately doing so increased the loading time of the mod a bit, but that was inevitable.

- Number Decals added

As requested, we added number decals you can use to keep track of monster numbers, when you play with monster Hex Figures

- Summons Bags added

Each class now has a default set of summoning tokens. This is the default set present in the real life game, where players can choose their own color, instead of having the summon class ccolor coded like before.

- Map Changed

If you double click a Map Location then the Scenario should auto setup
a rightclick should remove the location sticker

Update: Jul 1, 2018 @ 12:35am

- Added custom 3D hero standees for the starting classes