Kenshi
Mediocre Black Armor - version 3
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Update: Sep 8, 2019 @ 1:51am

Changes:
- Revert stealth stats for metal and chainmail based armors back to vanilla values
- Remove armor/blueprints from vanilla vendors
- Added custom traders (Rogue Traders) selling the armor/blueprints in most town/village
- Applied Minor Mesh Fixes to all Mediocre Black Armor variants
- Merge timor1234's Patch for Fixing Clipping as part of main mod

Update: Jan 16, 2019 @ 8:18am

- forgot to add Crab Trousers to the Heavy Armour Smithy. Now fixed.

Update: Jan 1, 2019 @ 3:44am

- forgot to make changes to the mesh for Ninja Mask. Now fixed.

Update: Jan 1, 2019 @ 3:16am

- Mediocre Black Armor is now craftable same as vanilla version. Blueprints should be available where vanilla version is sold.

- Added black variant for:

  • Sandogasa
  • Plated Drifter's Leather Pants
  • Leather Vest
  • Leather Shirt
  • Leather Turtleneck
  • Chain Shirt (using Blackened Chain Shirt stats)
  • Chainmail (using Blackened Chainmail stats)
  • Hack Stopper set
  • Crab Armor set

- Changes:
  • The stats should be similar with vanilla except for minor stealth multiplier for some, max at 1.15x
  • Minor Mesh Fixes is applied to Mediocre Black version of relevant armors

- This mod is published with minimal testing. Please let me know if there's anything odd going on. Thank you.

Update: Dec 16, 2018 @ 8:56pm

- Armor stats rebalanced to reflect vanilla counterparts as of Kenshi version 1.0.8

- Most armor in this mod are set to have +10-39% stealth bonus compared to vanilla ones

- This update is done quickly without any testing. Please leave your feedback in the comment section if there's anything weird going on

Update: Feb 7, 2018 @ 7:53pm

Initial release.

Most of the purchaseable armor/clothing for the hat, body, legs and boots slot are painted black.

May be a little to dark for some. Will need more testing to know for sure.