Sid Meier's Civilization V

Sid Meier's Civilization V

A Mod of Ice and Fire (G&K)
Showing 11-20 of 43 entries
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Update: Jun 22, 2013 @ 6:49am

- Strengthened the War Mammoth
- Fixed bug causing the Horse Archer to be unbuildable for Free Folk

Update: Jun 21, 2013 @ 2:23pm

- Updated Westeros map
- Fixed bug making the battering ram unbuildable

Update: Jun 20, 2013 @ 6:40pm

- Fixed Horse Archer and War Mammoth bugs cause by second to last update.
- Moved wheat near Eyrie so it could be harvested.

Update: Jun 20, 2013 @ 12:15pm

- Fixed missing spy name

Update: Jun 19, 2013 @ 1:00pm

- Removed Vanilla and G&K UUs so as to prevent City-States from using them.

Update: Jun 19, 2013 @ 4:36am

- Corrected Lady Olenna's gender.

Update: Jun 18, 2013 @ 5:27pm

- Fixed start conditions on Westeros map

Update: Jun 18, 2013 @ 4:19pm

- Added The Vale and Free Folk
- Balancing
- Numerous bug/error fixes
- Added 3rd UU/UB per civ
- Too many things to count, seriously

Update: Jun 4, 2013 @ 1:47pm

- Fixed bug that made cities disappear after building Mummer's Show
- Added code to prevent Direwolf Packs from being upgraded so as to eliminate confusion about swordsman/spearman not being able to capture a city.

Update: Jun 2, 2013 @ 6:32pm

- Changed references to Free Cities to "Sovereignties"
- Added 11 sovereignties
- Added The Known World map and scenario
- Fixed Stannis units being described as "English"