Don't Starve Together

Don't Starve Together

World Regrowth++ (w/ caves)
Viser 1-10 af 13 forekomster
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Opdatering: 27. okt. 2019 kl. 1:54

Version 2.0:
- Removed natural regrowth due to long term density issues. Previous natural regrowth entities are now event regrowth instead.
- Added support for ocean
- Broken chess pieces and thulecite walls now do not prevent nearby entity respawn.
- Minor improvements

Opdatering: 15. apr. 2019 kl. 21:06

Version 1.0

+ Supports rabbit holes.
+ This mod is pretty stable now so bumping the version number from beta.

Opdatering: 13. apr. 2019 kl. 16:30

+ Rabbit hutches and pig houses now are not considered man-made structures, therefore they can spawn right next to each other.

Opdatering: 1. mar. 2018 kl. 23:00

Version 0.2.3

+ Added Fern and Lichen to natural regrowth (default 0.5 days).

+ Added Pig Torch (1 day), Merm Head(1 day), Pig Head(1 day), Broken/Repaired Ancient Station (3 days) to event regrowth.

+ Increased Regrowth Rate:
. Berry bush/Spiky berry bush/Juicy berry bush from 3 days to 2 days
. Evil flowers/Light flowers from 1 day to 0.5 days

+ Decreased Regrowth Rate:
. Flintless boulder from 0.5 days to 1 day
. Beehive from 1 day to 2 days
. Killer bee hive from 2 days to 3 days
. Splumonkey pod from 2 days to 3 days

+ A known bug (possibly a DST bug) that fireflies always give position (0,0,0) in onremove event handler. A confirmed work-around is to store locations during the hooking process. But this is really something DST devs should take care of instead of me.

Opdatering: 2. feb. 2018 kl. 18:56

Version 0.2.2

IMPORTANT: Please reset the mod configuration after updating from 0.1.X .

- Fixed regrowth not working on rocky biomes.

Opdatering: 1. feb. 2018 kl. 3:35

Version 0.2.1

IMPORTANT: Please reset the mod configuration after updating from 0.1.X .

- Optimized event based regrowth algorithm - entities will be more compact instead of purely random in case of failure.
- Excluded non-craftable structures from the structure check, i.e. entities can spawn near beehives/ancient statues/mermhouses now.

Opdatering: 31. jan. 2018 kl. 22:05

Version 0.2.0

IMPORTANT: Please reset the mod configuration after updating from 0.1.X.

- Added regrowth time configuration for all supported entities.
- Changed mandrake's default regrowth time from 2 days to 3 days.
- Changed spider den's default regrowth time from 2 days to 3 days.

Opdatering: 29. jan. 2018 kl. 12:24

Version 0.1.5
- Fixed a possible crash when multiple event-regrowth structures are simultaneously destroyed in the same area
- Fixed the issue that mandrakes don't respawn

Opdatering: 29. jan. 2018 kl. 2:35

Version 0.1.4
- Added Blue, Red, Green Mushtree to natural regrowth
- Added light flowers (1x,2x,3x) to event regrowth
- Decreased Stalagmites' interval from 1 day to 0.5 days

Opdatering: 28. jan. 2018 kl. 11:41

Version 0.1.3
- Added an additional check for event-based regrowth
- Optimized the performance for hooking entities
- Decreased the entity exclusion radius from 3 to 2.