Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Real Experience Mod (REM)
Showing 51-60 of 78 entries
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Update: Apr 29, 2018 @ 2:03pm

1. Parthia faction’s recruitment balanced.
2. Population script’s negative factors nerfed.
3. Many eastern and steppe units reskinned.
4. Added new effect to general’s zeal levels: units’ exp gain.
5. Some other fixes.

Update: Apr 24, 2018 @ 9:51am

1. Fixed doubled Hastati unit size.
2. Added recruitment of elephants to Egypt in city level 3.
3. Handicaps and some units balanced.

Update: Apr 22, 2018 @ 4:20am

1. Added several new civil buildings to greek factions.
2. Now factions can recruit 3 levies from satrapies when research needed tech.
3. Added new units for Samnites and Emporion (mostly in near AOR zones).
4. Some eastern units reskinned.
5. Several other minor fixes.

Update: Apr 15, 2018 @ 11:39am

1. Added 3 unique playable factions to Emperor campaign: Cilicia, Thessaly & Indo-Greek kingdom.
2. These 3 factions got extra units to recruit.
3. Added political party effects to factions of Emperor campaign.
4. Leptis Magna lost walls because of bug and Tarsus got walls.
5. Some other minor fixes.

Update: Mar 31, 2018 @ 6:27am

1. Improved AI recruitment (less ranged units in armies).
2. Made AI less aggressive in diplomacy.
3. Decreased war weariness PO imperium penalty.

Update: Mar 25, 2018 @ 4:02am

1. Expanded unit roster to recruit for Iceni and Suebi.
2. Increased probability of breaking treaties with bad relations.
3. Some changes to Public order, political influence effects, etc.

Update: Mar 23, 2018 @ 1:32pm

1. Added 5 new units to Egypt.
2. Some barbarian and ptolemaic spear units reskinned for proper look.
3. Party influence now affects loyalty.
4. Civil war chances increased.
5. Rebalanced imp penalties and handicaps for player.
6. Fixed bug with population in WOS campaign.

Update: Mar 19, 2018 @ 12:02pm

1. All factions (except Latin) got expanded roster to recruit.
2. Fixed bug when melee units don’t throw javelin in defense.
3. All missing units added to population script.
4. AI got more food and income.
5. Expansionism penalty changed from generals to military barracks.

Update: Mar 17, 2018 @ 7:04am

1. Rebalanced Nomads unit roster.
2. Fixed issue with sending diplomat zero effect.
3. Fixed some invisible units’ models.

Update: Mar 13, 2018 @ 9:35am

1. Added new units to Greek minors.
2. Fixed diplomatic relations after Patch 19.
3. Added expansionism penalty to generals’ rank.
4. Greek and Eastern factions now can improve relations by building temples.
5. Some minor changes for balance.