Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Real Experience Mod (REM)
Mostrando 1-10 de 78 aportaciones
< 1  2  3 ... 8 >
Actualización: 17 MAR 2023 a las 12:25

Actualización: 25 DIC 2018 a las 12:55

Increased slingers' missle distance.

Actualización: 19 DIC 2018 a las 13:24

1. Increased pikes damage.
2. Increased unit limits for Greek pikes, Carthagian and Libyan hoplites.
3. Changed Rem’s main wallpaper.

Actualización: 15 DIC 2018 a las 4:08

Fixed doubled units' upkeep cost with Imperium growth.

Actualización: 10 DIC 2018 a las 11:17

1. REM adapted for my new mod - Pyrrhus the Great (ROTR).
2. Decreased on 30% upkeep of all units in ED campaign.
3. Different government types now give only positive party loyalty.

Actualización: 27 NOV 2018 a las 7:53

1. Decreased gates HP to let AI burn them faster.
2. Increased cost of navy mercenaries in ROTR campaign.
3. Made CAI attacking cities more rational.

Actualización: 23 NOV 2018 a las 13:03

Added technology requirement for military port level 2.

Actualización: 23 NOV 2018 a las 11:46

1. Decreased navy unit caps for all factions.
2. Increased income for Black sea factions and on high difficulty levels.
3. Some other minor changes for the balance.

Actualización: 18 NOV 2018 a las 13:41

Made some minor improvements.

Actualización: 16 NOV 2018 a las 14:53

Made CAI even more dangerous.