Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Polyhedral Maze
Showing 11-20 of 22 entries
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Update: Apr 30, 2018 @ 8:45am

Possible VR fix

Update: Mar 16, 2018 @ 1:47am

Fix bug occurring when the selected starting position doesn't have a suitable destination 7–11 steps away (by reducing it to 5–11 for now).

Update: Mar 13, 2018 @ 3:33am

Make paths longer, plus possible VR fix by Bitstim.

Update: Feb 12, 2018 @ 9:45am

Hole.

Update: Jan 8, 2018 @ 2:34pm

Minor clarification in Twitch Plays help message.

Update: Jan 3, 2018 @ 2:36pm

Log route even after solve.

Update: Jan 3, 2018 @ 2:06pm

Add logging of walls and strikes.

Update: Jan 2, 2018 @ 4:44am

Replace the Joined Icosidodecahedron, which is too indistinguishable from the Deltoidal Hexecontahedron, with a Canonical Rectified Snub Cube. Kudos to Zeke for noticing this problem.

Update: Jan 1, 2018 @ 3:46pm

Change preview image.

Update: Jan 1, 2018 @ 2:48pm

Add preview image.