Stellaris

Stellaris

Distant Origin
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Update: 27 sep om 20:23
door mzilli

Fixed the Occupied Homeworld civic not spawning pops for the secondary species.

Update: 25 sep om 17:58
door mzilli

- Updated to 4.1.
- Various minor improvements and bugfixes.
- Increased the number of possible planet names for human-spawned lost colonies.

Update: 29 jun om 18:01
door mzilli

Fixed Voidforged empires not being able to access DO traits.

Update: 29 jun om 15:25
door mzilli

Added Voidforged as a DO-compatible origin.

Update: 28 mei om 17:42
door mzilli

- Updated to 4.0.14.
- Some minor bugfixing.

Update: 14 mei om 18:34
door mzilli

- Updated to 4.0.
- Lots of bugfixes, optimizations, and additional flavor.
- The Distant Origin traits are now only selectable if you have a compatible origin.

Update: 3 nov 2024 om 10:53
door mzilli

- Updated to 3.14.
- Lots of bugfixes and optimizations.
- The Xir'a system is now called Cor Caroli[en.wikipedia.org].
- Disabled compatibility for Celestial Remnant and Nomads: The wondering Void Farers since those mods seem to have been abandoned.

Update: 14 sep 2024 om 17:53
door mzilli

- Updated to 3.13.
- Fixed Occupied Homeworld empires not actually having their secondary species' pops.

Update: 8 mei 2024 om 18:01
door mzilli

- Updated to 3.12.
- Tweaked the Martian Ascendency flag.
- The Martian Ascendency will now use Cybernetic ships/cities/portraits if you have The Machine Age DLC.

Update: 27 feb 2024 om 16:18
door mzilli

Updated to 3.11.