Stellaris

Stellaris

Distant Origin
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Opdatering: 16. aug. 2019 kl. 11:59

- Added support for more Planetary Diversity classes: Retinal, Forest, Prairie, Mediterranean, Antarctic, Snow, Karst, Primal, Radiotrophic, and Ash.
- Improved description for Vestigial Empire, hopefully making it more clear what the civic actually does.
- The Vigil system is now a regular black hole system, allowing the construction of Matter Decompressors and Black Hold Observatories there.
- New Xarmir now has the Bleak and Strong Magnetic Field modifiers.

Opdatering: 25. juni 2019 kl. 21:13

Vengeful Refugees with the same homeworld will now hate each other's guts (though not as much as whoever actually controls it).

Opdatering: 24. juni 2019 kl. 22:22

- Fixed some bugs caused by a missing ' } '.
- Added two new varieties for homeworld systems.

Opdatering: 8. juni 2019 kl. 12:15

Fixed lost colonies spawning on Relic Worlds.

Opdatering: 4. juni 2019 kl. 20:58

Updated to 2.3.

Opdatering: 6. maj 2019 kl. 9:43

- The Xarmiri are now Materialists rather than Xenophobes.
- The Martians are now Xenophobic rather than Egalitarian.
- The Vigil system now has a wormhole leading in the direction of Xir'a.

Opdatering: 14. apr. 2019 kl. 12:25

- Fixed a bug where the player's homeworld could be listed as a lost colony.
- Slightly nerfed the randomly-generated Xir'a system.

Opdatering: 11. apr. 2019 kl. 18:56

- The Xarmiri and Pasceals now have their own unique solar systems. Xir'a is an F-type system with two terraforming candidates (overpowered on purpose :P), and Vigil is a binary system with a black hole and an M-dwarf.
- Changed the trinary "lost homeworld" system to a circumtrinary system.

Opdatering: 4. apr. 2019 kl. 11:38

- Fixed Wanderlust being un-droppable.
- Fixed the AI choosing Wanderlust when not intended to.

Opdatering: 20. mar. 2019 kl. 12:55

Updated to 2.2.*.