Stellaris

Stellaris

Distant Origin
Viser 111-120 af 122 forekomster
< 1 ... 10  11  12  13 >
Opdatering: 28. feb. 2018 kl. 19:02

Vengeful Refugees will now be peeved if you blow up their original homeworld.

Opdatering: 28. feb. 2018 kl. 13:43

Per request, added localization files for other languages (still in english).

Opdatering: 22. feb. 2018 kl. 22:05

(Can't remember D:)

Opdatering: 22. feb. 2018 kl. 18:29

Fixed cosmetic bug.

Opdatering: 22. feb. 2018 kl. 15:47

- Updated to 2.0.
- The Sacrosanct Imperium is now called the Kingdom.

Opdatering: 15. jan. 2018 kl. 16:36

Adds a "Distant Origin (Earth)" civic, allowing you to easily designate empires that originated on Earth rather than having to add the human_2 flag in the code. human_2 still works, though, so current games will remain compatible.

Opdatering: 10. jan. 2018 kl. 22:35

Pasceals and Xarmiri will now properly start off with science ship, constructor and corvettes.

Opdatering: 8. jan. 2018 kl. 21:08

Version 1.2:
- Major rework of the Ancient Invaders civic: now called "Contested Homeworld", same basic premise but allows for more flexible situations and RP; also grants general army/morale damage instead of just defense
- Adds many new events for Distant Origin/Contested Homeworld empires

Opdatering: 3. jan. 2018 kl. 20:31

Version 1.1:
- Planetary Diversity compatibility patch!

Opdatering: 30. dec. 2017 kl. 22:48

- Xarmiri/Pasceals now have their own unique flags and no longer "steal" ocean preference from custom empires.
- Distant Origin civic no longer possible for randomly-generated AI empires.
- Added Authoritarian option to ignore homeworld discovery and suppress the news.