Crusader Kings II

Crusader Kings II

Western Europe 410-962 - The Winter King
Showing 21-30 of 38 entries
< 1  2  3  4 >
Update: Jul 21, 2018 @ 6:10pm

Version 1.8.2
- Fixed duchies in Northeast Gaul reverting to Soissons instead of their proper Roman province when reconquered by Romans in post-486 starts
- Fixed the castle version of the Hill of Tara being available in the wrong barony
- Fixed unclickable event popping up after temporarily falling below the requirements for holding onto Britannia/Aenglaland, but not for long enough to lose the title
- Fixed some cases where you would erroneously lose vassals after losing Britannia or Aenglaland
- Fixed missing male names for the Saxon culture
- Fixed the holding abandonment event destroying the last non-temple holding in a province, causing Nomad Agitation to appear the next time it changes holder

Update: Jun 12, 2018 @ 6:29pm

Version 1.8.1
- Updated to CK2 2.8.3
- Merged Ancient Religions v0.41.3 "Cardea"
- Updated some Roman Empire and Frankish flags
- Removed opinion penalty for granting viceroyalties
- Famine and Brythonic migration events now do not give depopulation if the province previously had Flourishing or Booming prosperity levels
- Improved religion conversion logic for the Germanic assimilation into Roman culture event
- Fixed conditions for the Civitas of Concania event
- Fixed Scylding migration war sometimes not spawning event troops
- Fixed a case where a successful Ostrogothic Invasion of Provence would not actually take any territory
- Fixed famine event not removing prosperity
- Fixed some issues with the Roman Cultural Bonds modifier event not being hidden
- Fixed the Expand the Empire into Magna Germania decision
- Fixed laws not being copied over when forming the Britannic Empire by decision

Update: May 31, 2018 @ 5:05pm

Version 1.8.0
- Updated to CK2 2.8.2.1
- Roman/Imperial improvements
- Most of the Senators you receive when restoring the Senate are now Christian
- Syagrius's title as ruler of Soissons is now "Dux"
- Imperial government no longer has a vassal tax bonus and now has a demesne income malus rather than bonus
- Independent Imperial rulers now get significant scaling vassal opinion and military penalties if they are in debt
- Imperial vassals now always give maximum tax and levies to their liege regardless of opinion
- Roman Emperors can now use the Caesar title to designate their heir among children and grandchildren
- Imperial, Sub-Roman, and Germanic realms now have a reduced cultural differences opinion malus
- Roman Emperors now have a chancellor job action to Promote Romanization, replacing the Fabricate Claims job action
- Added an Imperial Subjugation cb, allowing a Roman Emperor to subjugate an entire realm
- Added decision for Roman/Imperial vassals to claim their liege's title
- Added decision for Roman Emperors to debase the currency, giving you gold in exchange for lower income and increased revolt risk
- Added event for Roman legions to demand a donativum from newly ascended emperors
- Enabled Conscript Merchant Ships decision for Roman Emperors
- Added hidden province modifier to reduce penalties for Imperial characters holding Romano-British provinces, and vice versa
- Added event chains and mechanics for Provence and the Ostrogoths
- Added a decision for Burgundy to claim and invade Provence
- Added narrative events for the Ostrogothic conquest of Italy and the start and end of the Gothic War
- Added Ostrogothic invasion of Provence if Provence is controlled by a non-Gothic ruler
- Following a successful conquest of Provence, the Ostrogoths can then pressure or declare war to force the Visigoths to become a tributary
- Added decision for Visigoths to call for Ostrogothic aid in a one offensive Aquitanian Reconquest war if they submitted peacefully
- Added decision/event for Frankish invasion of Provence after the start of the Gothic War
- Merged Ancient Religions v0.41.2 "Aura"
- The Plague of Justinian now has a chance of starting in Arles instead of Bordeaux (Narbonne remains the other possibility)
- Removed viceroy levy penalty
- The loan event when in debt will no longer call usury a sin if you are pagan
- Frankish invasion events are now triggered by decision for human players
- Human Sussex now also gets the event to settle the Jutes in Meonware
- Allowed Germanic rulers to create Celtic duchies in Caledonia and Ireland for now, until they get their own proper titles there
- Losing Britannia or Aengland now requires you to be below the requirements for at least 4 months consecutively
- Re-enabled Fabricating Claims for High Tribal Brythonic rulers
- Creating Icenia and Cynwidion now requires controlling their respective capitals
- Added notification events for the other characters involved in the Arthur's marriage event
- Marrying Ceinwyn as Arthur now also creates a NAP between Dumnonia and Powys
- It is now possible to stay Roman culture as Ambrosius Aurelianus the Younger
- Voluntarily converting to another religion group as a Christian now gives a large opinion penalty to all other Christians
- Improved the Proselytization job action mapmode for pagans to take into account culture-religion relationships
- Converting characters and provinces with your Theologist now converts them directly to the appropriate pagan religion if you are a pagan
- Increased vassal limit effect of Centralization laws for Imperial, Sub-Roman, and Germanic rulers and slightly decreased them for other governments
- Significantly reduced overall income and increased overall levy costs
- Rebalanced a number of traits and modifiers
- The Levies Control law is now also applied to vassal rulers, and Professional levies now gives an income malus but a smaller levy regeneration malus
- Looting or sacking holdings now also decreases prosperity
- Increased retinue size contribution from realm size and significantly decreased contribution from technology
- Increased retinue hire and base maintenance cost
- Reduced the number of family members captured when your court falls

- Added Viennensis Secunda, Narbonensis Secunda, and Alpes Maritimae
- Added the Ostrogoths as a landless offmap title
- Moved Catholic holy site from Dublin (Eblana) to Armagh
- Added new flags for Soissons, the Salian Franks, Armorica, the Roman Empires, and some other titles

- Added some more historical Gallic nobles in 479
- Added Julius Nepos's wife
- Added full history and family tree for the Ostrogoths/Amalings
- The Visigoths are now a tributary of the Ostrogoths from 511 to 524
- Angeln now becomes Norse culture/religion in 515, not 510
- Disentangled the fictional Conwy dynasty of Lerion from the descendants of Amlawdd Wledig
- Made some adjustments to the history of several of the Norse petty kingdoms
- Added wives for Theodoric I and Euric of the Visigoths

- Fixed Vindocladia fleet position
- Fixed a bug where women could sometimes lose their education traits without getting a replacement
- Fixed Lisieux being absorbed de jure by Evreux when reloading a savegame
- Your Caesar now gets an opinion modifier if his title is revoked if Conclave is enabled (to be consistent with other council positions)
- Fixed Arthur having too little prestige in later starts
- Enacting Notable or Full Status of Women now properly unlocks Agnatic-Cognatic succession under all circumstances
- Fixed Coel Hen starting with Elective Gavelkind succession, breaking his scripted succession event
- Fixed the offmap Roman Emperors being able to inherit onmap titles, and landed characters being able to inherit the empires
- Fixed the No Assassinations game rule not actually removing assassinations
- Fixed Vassalization cb sometimes immediately invalidating
- Fixed incorrect localisation in marriage event
- Fixed pre-Old Frisian cultures being unable to create Frisia
- Fixed some issues with the resolution of the Roman Restoration of Gaul if Honorius wins
- Fixed some issues with the Anglo-Saxon Eburacum county conquest cb block
- Fixed Imperial characters not actually getting reduced holding levies
- Client States are now also transferred when a ruler is overthrown by faction or claimant war
- Fixed some instances where legions would not be properly transferred during a faction war or ultimatum
- Fixed bug where an AI Saxon invading of Gaul would not actually properly declare war
- Fixed minor bug with the creation requirements for Morinia
- Fixed surrendering at the start of a Make Client State war not working
- Fixed the Large Realm modifier sometimes appearing and disappearing every few days
- Fixed the Imperial Reconquest cb sometimes vassalizing titles/rulers outside of the targetted duchy
- Fixed the Southern Britannia depopulation events possibly triggering even if the Anglo-Saxons in Britannia have all been wiped out
- Fixed Settling Saxons in Thanet asking the province owner instead of their top liege
- Fixed some instances where legions could be erroneously lost after a rebellion
- Fixed Zeeland and Utrecht being creatable when they would be destroyed immediately afterwards
- Fixed Rise of Mercia events not working properly if the target character is a tributary
- Fixed not being able to capture courtiers when raiding

Update: May 31, 2018 @ 5:05pm

Update: Jan 27, 2018 @ 4:28pm

Version 1.7.2
- Fixed missing GOD_LOKI localisation
- Fixed Imperial Administration law not being immediately applied upon become Gallic Emperor
- Fixed a bug where you could get a game over on succession as Aenglaland
- Fixed Saxon Weards retinue having a bonus to militant morale instead of spearmen morale
- Fixed a bug with dealing with disabling landless count-tier titles
- Fixed a possible crash with the Free Town of Caletum event
- Fixed the AI not revoking Plague Laws
- Fixed Revoke Foederati Status decision not always properly declaring war if refused
- Fixed a bug causing AI characters to give away all of their county titles until they only had one left
- Fixed travelling courtier events not always spawning courtiers with the correct graphical culture/ethnicity
- Fixed Imperial cultured vassals of Brythonic realms not being able to create certain Brythonic titles

Update: Jan 27, 2018 @ 4:24pm

Update: Jan 11, 2018 @ 2:22pm

Version 1.7.1
- Made requirements for non-de jure subjugation more visible
- The Kingdom and High Kingdom-level Germanic subjugation cbs are no longer restricted for Old Norse, Angle, Old Saxon, and Old Frisian characters
- Non-Tribal rulers have building costs in tribal holdings reduced by one half
- Reduced time required for armies to load and unload off boats
- Added a couple of Manichean artifacts
- Added notifications for changes in your tribal respect level
- Significantly decreased prestige penalty for refusing a call to arms as a tribal vassal
- Reduced Sussex revolt event troops and added a significant military and vassal debuff modifier for Sussex after the death or deposition of Cerdic instead
- Enabled a limited version of the Vassalization cb for non-Brythonic High Tribals
- Enabled the tribal version of the county conquest cb for High Tribal Irish/Gaels and Norse to use against other Irish/Gaels and Norse
- Significantly reduced gold from sieging down tribal holdings while raiding
- Added a decision for High Tribal rulers to claim their liege's primary title (or king-level de jure liege if independent) if they have high prestige, stats, or a family connection and the liege has low prestige
- Reduced character attribute requirements for keeping Britannia/Aenglaland

- Fixed missing retinues
- Fixed county conquest and duchy invasion cbs being usable against Roman Provinces under the WRE if you are also a tributary of the WRE
- Fixed Crown focus not being removed from provinces conquered using the Imperial Reconquest cb
- Fixed Promethean and Titan Pagans not getting conversion bonuses
- Fixed Anglo-Saxon melting pot event not firing properly under some circumstances
- Fixed Germanic duchy titles in Frisia and Saxony not used as civitates being creatable by Roman/Imperial rulers
- Fixed Confirm Senate event not always firing when you have a new ruler
- Fixed requirements to adopt Germanic government for certain cultures
- The Decision to Convert to Hellenic Paganism now properly converts you to Reformed Hellenic/Sol Invictus after the Hellenic Reformation and is no longer available to other Imperial Pagan characters
- Fixed missing localisation for holy site secret conversion decisions for pagan religions
- Fixed missing localisation for Hellenic secret religious cult
- Fixed tribals being able to choose to get crown jewels when taking the Search for a Smith decision
- Fixed Arthur marriage event localisation overflowing
- Fixed NO_TEXT_KEY_FOR GROUP localisation when hovering over holy sites

Update: Jan 11, 2018 @ 2:21pm

Update: Jan 4, 2018 @ 1:51pm

- Music module added

Update: Dec 29, 2017 @ 6:45am

Version 1.7.0
Initial Steam Workshop Release