Europa Universalis IV

Europa Universalis IV

Pirates!
Viser 1-7 af 7 forekomster
Opdatering: 1. apr. 2018 kl. 7:49

-Made compatiable with 1.25
-Added event to give ai pirate republics in new world a colonist
-Added event to punish large pirate republics, simulating the difficulties in running a large nation of essentially lawless people,
-Added a corsair republic on Djerba, run by Barbarossa and Dragut, as was historical. This will be available in historical starts. In the game at the moment, this period is represented by Ottomans having Tripoli as a march. Djerba will be an Ottoman march and will not exist at the same time as Tripoli, in order to not increase the Ottoman diplo relations.
-Various events that can cause Djerba to spawn.
-Resolved a compatibility issue with Extended Timeline, by changing Port Royal's tag from PRY to POY.
-fixed the syncretic faith bug, where you couldn't always pick one. Note that this feature does require Cossacks dlc.
-Added 25 new events, some details of which are available as spoilers below, for the insatiably curious!
-Added William Dampier event chain to game
-Changed Clare Island to historical and added spawn events. Updates women_history_events.22 (Grainne Ni Mhaille accordingly.
-Added Puerto San Patricio to replace Clare Island.
-Added additional flavor events.
-Changed pirate_events.13 to only happen after age of discovery
-Updated Holland events to reflect map changes.
-Fixed minor localisation issues.
-Increased mtth on pirate_events.10 again, made some changes to stop excessive spawning of dynamic pirate republics in new world whilst keeping the point of the mod alive.
-Fixed issue with Teachton not always appearing when it should.

Opdatering: 25. mar. 2018 kl. 7:10

Added an event that warns human players on startup of impending update (1/4/18) and how to protect savegames. To subscribe to the EU4 v1.24 legacy version, click here: http://steamcommunity.com/sharedfiles/filedetails/?id=1341698404

Opdatering: 5. jan. 2018 kl. 9:39

-OmgStype has generously provided French localisation for the entire mod, merci beaucoup!
-Spanish Wake's tag changed so it no longer clashes with Switzerland if mod is run with Extended Timeline
-Fixed major bug that caused re-annexed pirates to keep spawning, so that an annexed pirate republic now loses their cores. This meant that if for example you were playing a Mutapa game, annexed Sofala, had a pirate republic spawn from you they might take Sofala, but also, for no reason, Cornwall and Mitau.
-When an historical pirate republic forms, its former master loses their cores on it.
-pirate_events.10 now has a longer mtth
-5 new events added, which I won't spoil here ;)
-Antipiracy CB is now only valid if you have a coast

Opdatering: 2. jan. 2018 kl. 9:22

Added in a new event that triggers for human players on startup, that warns of a save-breaking update on 5/1/18. If you want to continue with a save beyong 5/1/18, unsubscribe from Pirates! and subscribe to this instead: http://steamcommunity.com/sharedfiles/filedetails/?id=1254655963

Opdatering: 13. dec. 2017 kl. 8:23

-Added Catholicism as syncretic faith for Likedeelers
-When non-historical pirates spawn, the nation they fell out of loses their core.
-Oilean Chliara now comes up with correct attributes

Opdatering: 12. dec. 2017 kl. 6:58

Updated supported version to 1.24. No changes made to mod, so willl still work with 1.23.

Opdatering: 11. dec. 2017 kl. 14:04