Total War: WARHAMMER II

Total War: WARHAMMER II

Boyz Will Be Boyz - Closer to Tabletop overhaul (CTT)
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Update: Aug 7, 2021 @ 5:01am

- Fixed wrong weapon value for def Master on CO.
- Fixed some DE characters+chariot not having Bumpy Ride.
- Thanks J for noticing both.

Update: Aug 1, 2021 @ 3:58am

- Carronades use a new first person profile so that you are not completely obstructed by a bat statue.
- Gunnery zombies with handcannons: +1 point cost, ranged damage nerfed (S3 instead of S4).

Update: Jul 30, 2021 @ 6:55am

- Mixu: fixed entity speed on the norscan sea dude.
- Mixu: updated Bruckner’s mount-related stuff.
- TTC: added stuff to support Mixu’s (AGAIN) horde lords.

Update: Jul 28, 2021 @ 2:59am

- Fixed speed on the damned paladin’s damned horse.
- Fixed caps for Bargetrons at +2 on the land building.
- Fixed caps for Mortar war wagons on last tier.
- Shades: -1 turn recruitment to compare better with Shadow Warriors.
- Slight bugfix, all ogre units set to ‘trained’ to avoid metadata issues.

Update: Jul 25, 2021 @ 12:55pm

- Mixu: removed additional centigor caps from Ghorros because they’re also given to his faction on his side.
- Lost’s Speshul: redone compatibility, a grudge against the Unit Key Changeaz tribe is noted.
- Kislev: updated stuff. Kept the ungol wagons at 4 for now, their one-use explosion nerfed accordingly.
- All runic projectile upgrades are appropriately magic attacks.
- Oxyotl has been artificially buffed, now assumed firing strength 4 darts, cause his TT statline was just too depressing.

Update: Jul 21, 2021 @ 1:56am

- Fixed old mistakes in TTC weights: ROR Mortis Engine and ROR Irondrakes are correctly rare instead of special.
- Fixed caps for dorf Flame Cannons for earlier tier.

Update: Jul 19, 2021 @ 1:28am

- Fixed inverted costs between ROR Carno and Coatl.
- Random buff: red axe of 8 peaks raised from disgrace, added terror and its effects count against skaven too.
- Disabled unbreakable on that other thane ghost.
- Unit mod: added new unit sets to hordes. Skinks, Norscan Marauders, Beastmen.

Update: Jul 17, 2021 @ 9:07am

- Override of skaven scripted stacks against Thorek, mostly to reduce the Triad spam.
- Thorek’s pet t-rex has TTC caps.
- Slayers start at 2 caps.
- ROR dwarf Rangers tweaked in size, stats and costs against old logic. Now they’re more similar to a Bugman version for their base unit. This bumps them to rare2 for TTC, however
- Effect that enables Rowdy will enable the two CTT centigor passives instead. Not pretty but it works. This includes one of Mixu’s effects.
- Bugfix: ROR longbeards are part of the miner/longbeardGW unit set for some buffs.

Update: Jul 17, 2021 @ 4:16am

- Fixed missile weapon used by ghost engi.
- Nakai’s kroxigors, both versions, start at 4 caps.
- Poison gutter runners get +1 cap from tier 3. Pending changes.
- Mixu’s Ghorros adds +2 caps for each centigor.

Update: Jul 16, 2021 @ 7:40am

- Adapted more missile upgrades, this time skink blowpipes and javelins. We're at 80. Now if they could stop popping up...
- Bugfix: Tlaqua and ROR terradons use the correct toadskin jav upgrade.