XCOM 2
[WOTC] Cant Execute These Enemies
Showing 1-7 of 7 entries
Update: Jun 28, 2019 @ 7:12pm

added the new Sectopod Royal (Annihilator) to the list to not be executed

Update: May 10, 2019 @ 8:26pm

small update to add the Bio Mec Trooper from Bio Division 2.0, to the list of enemies that with this mod, can not be executed.

Update: Apr 1, 2019 @ 7:03pm

Im dumb and forgot to add the BioZerker to the immune list. Fixed it!

Update: Apr 1, 2019 @ 5:44pm

BioZerker has now been added to the immune list. Again, if there are any you want to add, add them. Any you want removed, remove them. Its very easy to add or remove what you want.


On that note... the extra damage that was in this mod, is no more. I feel the extra damage just isnt needed and there are SO MANY other mods that can grant you all the extra damage you want for killing bad guys. This mod now only allows enemies to be be immune to repeater executions or still allow for executions, simple as that.

Update: Mar 2, 2019 @ 9:38pm

Children of The King (vipers) are now also immune in this mod.

Update: Mar 2, 2019 @ 9:30pm

update to add the Berserker Omega to the list of enemies that cant be executed by repeaters in this mod. Seeing she is meant to be a boss enemy like Sectopods or Gatekeepers, it makes sense.

Update: Nov 28, 2017 @ 11:16am