Total War: WARHAMMER II

Total War: WARHAMMER II

GCCM: Main mod
Showing 31-40 of 44 entries
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Update: Dec 14, 2017 @ 9:21pm

Update: Dec 8, 2017 @ 6:31pm

Update: Dec 1, 2017 @ 3:24pm

Added: - Dringorackaz by Bloody Hound & Maruka - Floating Pyramid by Kazad

Update: Nov 17, 2017 @ 10:05pm

Update: Nov 13, 2017 @ 7:39am

Update: Nov 12, 2017 @ 7:52pm

Added King's Glade, by Maruka, Roodboi, Kazad & Zoidberg Also made some tweaks to Fort Ostrosk, AI should now also use rams to attack the gates.

Update: Nov 8, 2017 @ 4:05pm

Added Naggarond by Ravenian

Update: Nov 6, 2017 @ 8:55pm

Added Bordeleaux by Kazad.

Update: Nov 5, 2017 @ 8:45am

Fixed the CTD bug caused by incompatibility with the assets update.

Update: Nov 4, 2017 @ 8:28am

- Added Karaz-a-Karak (campaign version) [Dwarfs] - Added Stonemine Tower (unwalled) [Dwarfs, Greenskins]