Kenshi
Nekos World Balance Overhaul
Viser 11-20 af 44 forekomster
< 1  2  3  4  5 >
Opdatering: 5. jan. 2019 kl. 14:10

Fixed Crimper having a hunger rate.

Opdatering: 3. jan. 2019 kl. 7:37

Fixed Crumblejon not being able to be recruited.

Opdatering: 2. jan. 2019 kl. 22:26

Stats fix for characters using the stats 20. everyone moved over to my created stats.
recrutiables should be back to the proper levels

Opdatering: 2. jan. 2019 kl. 7:21

Grimper Backpac
Typoe Fixed
Should now read Crimper Backpack

Opdatering: 1. jan. 2019 kl. 20:01

Carbon Processor Finnaly added

Manual Carbon Processor
Carbon Processor II
Carbon Processor III
Carbon Processor IV
Carbon Processor V

It rerquires its own research

Basic Weapon Smithing contains the first tier to enable.

Carbon Processor Upgrade
Powered Carbon Processor
Improved Carbon Processor
Advanced Carbon Processing

Opdatering: 1. jan. 2019 kl. 18:49

New Nomad Merchants for Deadlands
New animals added to Nomad animal shops
Crimper and Boneyard Wolf Added.
Animal Prices Adjusted,
25 total zones to find animal Traders

Import is very strongly suggested with this update.

Opdatering: 19. dec. 2018 kl. 8:36

fix for monk pants not having full coverage on both legs
fixed spiked helmet having weather resitance but nothign being specified.

Opdatering: 16. dec. 2018 kl. 18:07

Got the backpacks to work.
Thank you Shidan for the advice

Opdatering: 16. dec. 2018 kl. 13:49

Working on fixing the can not place backpack in slots issue.
until then im reverting the Mod back to last working update until i can get this sorted out.

Opdatering: 15. dec. 2018 kl. 20:20

Moved animals to new races to comply with this Mod and SGC, DN, BBB and TMSI. no more conflicts.

robot spiders no longer carry the modified robot spider loot.
no more free AI cores.
Player animals are default levels now. not modified to be stronger.
This is to simulate them having a easier life as pets and not constantly in a battle to the death