Ravenfield
Mauser Carbine
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Aggiornamento: 7 nov 2021, 12:24

Unity 2020 Update Bugfix

Aggiornamento: 6 nov 2021, 13:28

Unity 2020 Update

Aggiornamento: 5 mag 2020, 21:52

Further Inspection

Added Inspect Animations

Aggiornamento: 28 apr 2020, 22:09

Aftermarket

Replaced M712 with Mauser Assault Carbine
I felt like making an automatic carbine with a 60 round drum-magazine and a sight.
For reasons.

And now that there's two primary and two secondary Mauser mods, and no way to merge them without it being a mess, I figured I'd group them by slot type. Hopefully it works out.

Probably should have changed the name too, but it works. Just think of the Assault Carbine as a bonus on top of the regular Carbine or something!


Smoothed out some animation issues.
Goodbye clipping!

Aggiornamento: 25 apr 2020, 21:34

Refinement

A whole mess of model tweaks and fixes.

Mauser Carbine Changes
Increased Magazine Size: 30+1 -> 40+1 Because why didn't I go with 40 round mags from the start?
Slowed down most handling animations slightly for "balancing" or whyever I do such things.

Aggiornamento: 24 apr 2020, 15:33

ReMausered

Remastered for a New Age!
Effectively a group-up redo with massive model and stat tweaks, and totally new animations and sounds.

Added M712 Schnellfeuer
It's basically the old Mauser Carbine, but now it has a different name so it's accurate to the real thing!

Aggiornamento: 22 ott 2017, 22:42

Field Adjustments

Model Tweak
Moved hammer to more accurate position.

Aggiornamento: 19 ott 2017, 1:41

Dropped Ammo

Reload Fixes
Fixed an issue involving losing ammo on non-empty reloads.

Material Tweaks
Fixed the color of the slide.

Aggiornamento: 19 ott 2017, 0:56

The Big One

Model Tweaks
Added safety and slightly widened model.

Reload Overhaul
Added single stripper-clip reloading. Magic!
Probably horribly broken and will need to be smoothed out.

Feedback very much appreciated.

Aggiornamento: 17 ott 2017, 20:18

Minor Tweaks

Slightly Lowered ROF
Just a hair. Probably not going any lower than this.

Fixed Stripper Clip Positioning Issue
Should no longer float off into space while sprinting with a high FOV.

Lowered Reload Time
Should be able to fire after a reload much more quickly.