Left 4 Dead 2

Left 4 Dead 2

OBO: Rifle, Desert Rebalance script
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Update: Feb 9, 2022 @ 7:43am

-Slowed Deploy Duration to 0.75 from 0.55.

Update: Feb 9, 2022 @ 7:38am

-Increased Spread Per Shot to 1.8 from 1.2.
Was too accurate before. This should give a similar automatic firing accuracy as vanilla.

Update: Feb 5, 2022 @ 7:41am

-Experimentally changed the fire rate of each burst to 700rpm from 850rpm (0.0857 from 0.07). Note that this does not affect total fire rate, only the fire rate within each burst. Might change this later.

Update: Oct 4, 2019 @ 4:09am

-Left damage where it is (50), but increased PenetrationPower from 50% to 71% for optimal damage breakpoints through all three pierced Commons (50 x 0.71 = 35.5, 35.5 x 0.71 = 25.205).
-Fixed incomplete sentence in description. Whoops.

Update: May 25, 2019 @ 6:15am

SIGNIFICANT UPDATE:
Increased damage from 40 to 55 to bring its DPS to a level that competes with the othe Rifles.
Reduced fire rate back to vanilla value of 0.07 from 0.06
Increased vertical recoil from 1.15 to 1.5 (vanilla = 1.0).
Increased deploy delay (time after switching to weapon before you can shoot) from 0.45 seconds to 0.55.

Update: Nov 18, 2018 @ 11:21pm

Tweaks to damage, crosshair firing spread, and a few other minor edits.

Update: Oct 12, 2017 @ 11:50pm

Reduced spread per shot, so that the second and third shots in a burst aren't as inaccurate.

Update: Oct 9, 2017 @ 3:39am

Further tweaks to move spread.

Update: Oct 9, 2017 @ 2:50am

Improved move accuracy and spread decay, and increased spread per shot.

Update: Oct 5, 2017 @ 1:06am

Increased damage from 45 to 50, to make it less feel less lumpy on Expert (kills Commons in two shots instead of all three in a burst).
Also increased deploy duration from 0.3 to 0.4, and readjusted the description.