Team Fortress 2

Team Fortress 2

Free2Fort
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Update: Aug 5, 2017 @ 8:01am

Update 0.7.6 Change log

  • Fixed a mistake on a Red side roof
    That's all, yes, what a FAIL

Update: Aug 5, 2017 @ 7:19am

V.0.7.5 Change Log

  • +Added Collision to the ladder on the red Silo (can't climb it)
  • +Fixed a void near the end of the map (near the train)
  • +Added a new room for the reds! on top of the silos! (Maybe will come soon a tower too ;)
  • +Open some Red Roofs so you can jump on them

Update: Aug 2, 2017 @ 7:53am

V.0.7.0 Change Log

  • +Added Stairs on both Team Sides for climb to the roof
  • +Fixed a Void in Red Barn stairs to the intel

Update: Aug 1, 2017 @ 5:33am

V.0.6.5 Change Log

  • +Added sd_Doomsday EasterEgg Room in the Sewers
  • +Added Cp_foundry EasterEgg Room on Both sides of Spytech Rooms

Update: Jul 31, 2017 @ 6:14am

V.0.6.0 Change Log

A not very big update as come!

  • +Fixed Exploits
  • +Connected the Red Barn and the Blue Barn with Ramps
  • +Explorable Red Silos + Solid Surface
  • +Removed Some Useless Clips for more space
  • +Moved Back the skybox blue silos for graphical inssues
  • +Access to Red Barn/Garage with cows

Update: Jul 29, 2017 @ 1:16pm

V.0.5.5 Change Log

  • +Added Staircase to Get upwards on the Red Tower and use it as a Sniper Spot
  • +Open the last two spy tech rooms on both sides of the teams

Update: Jul 29, 2017 @ 9:23am

V.0.5.0Change Log

  • +Added Staircase Near the spawnroom of Blu and RED

Update: Jul 29, 2017 @ 5:27am

V.0.4.5 Change Log

  • +Fixed Graphic's inssues on Red Side on the new room with medic and soldier
  • +Added Spawnroom to the blue tower (which you will spawn here rarerly

Update: Jul 28, 2017 @ 1:07pm

V.0.4.0 Change log

  • +Fixed various mistakes :P
  • +Added access to the blu tower, watchout for snipers!
  • +Added entrance to Spytech room Intel Safe room entrance
  • +Adjust a glitch on the barn of the reds where the truck is parked
  • +Now you can build teleporters in your base, also sentry's
  • +Added Medic and Soldier thinking about the map, you can't kill them :/

Update: Jul 27, 2017 @ 10:47am

V.0.3.5 Small changelog

  • +Fixed Overlay's on some walls on the new accessible spytech rooms
  • +Fixed Void on a Spytech Table