Garry's Mod

Garry's Mod

CSS Weapons on M9K Base
Showing 41-50 of 90 entries
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Update: Apr 17, 2013 @ 1:51am

trying to isolate a shotgun base bug

Update: Apr 15, 2013 @ 11:08pm

fixed some base errors

Update: Apr 15, 2013 @ 1:53am

Update: Apr 15, 2013 @ 1:38am

another oops

Update: Apr 15, 2013 @ 1:27am

oops

Update: Apr 14, 2013 @ 10:29pm

Selective Fire: Some weapons can now change between full automanic and semi automatic.
Hole Use (default E) and hit Reload to select auto or semi-auto.

Bullet Penetration is now optional, if you really want it.
Enter console command "M9KDisablePenetration" and enter 1 to disable penetration.

Cleaned up some code to prevent more Lua errors.

Added some new weapons, check the description for more information.

Update: Mar 24, 2013 @ 8:23am

I herped so much, I derped. I didn't know that was possible.

You checked the change notes, you get a cookie.

Update: Mar 18, 2013 @ 2:26am

another oops. somehow I overwrote the default skin for the awp. ill fix other errors as they come up

Update: Mar 18, 2013 @ 1:53am

Update: Mar 18, 2013 @ 1:13am