Stellaris

Stellaris

T2 Military - Ship and Station Sections
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Update: Aug 1, 2019 @ 7:09am

Initial Upload

Update: Feb 1, 2019 @ 4:31pm

  • Fixed some Cruiser Mid R and Cruiser Mid X sections having point defence instead of medium weapons

Update: Jan 26, 2019 @ 9:16am

  • Stopped Titan Hangar Bays appearing (Currently does nothing as Titan sections aren't appearing)
  • Thumbnail Change

Update: Jan 26, 2019 @ 7:34am

  • Overhauled the upgrade process for each ship type. It no longer unlocks everything through a single tech, rather having an upgrade tree for each ship type.
  • Due to some of the upgrades needing to add bonuses for single ship types that I couldn't do without it upgrading everything (i.e. Shield/Armor Health), the mod now overwrites the entries for Corvettes through Titans in 00_ship_sizes to have an additional required component.
  • To add bonuses to each ship size, all military ships now have an Augmentation slot.
  • Escort and Marauder optimizations have been rolled into the new Augment system, and equivelents to their sections are unlocked through upgrade techs.

Update: Dec 9, 2018 @ 12:32pm

- Changed the weights and costs of all techs to be scaled for 2.2.* instead of 2.1.*

Update: Dec 8, 2018 @ 6:06am

- Changed version to 2.2.*

Update: May 23, 2018 @ 1:14pm

- Changed version to 2.1.x

Update: Mar 3, 2018 @ 2:35pm

-Removed some unnecessary files related to Capitals that was causing incompatibility issues.
-Changed the custom behaviours on the Marauder and Escort Computers to match FE's. Escorts tended to hang behind Marauders, while Marauders charged in point blank.

Update: Mar 3, 2018 @ 2:31pm

Initial Upload

Update: Mar 1, 2018 @ 1:01pm

-Changed version to 2.0.x