Don't Starve Together

Don't Starve Together

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Shard Configuration Mod
   
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8 jan, 2016 @ 1:27
29 jul, 2017 @ 12:10
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Shard Configuration Mod

Beskrivning
WARNING:
This mod is made for dedicated servers and has no use in standart Don't Starve Together worlds created in client. This mod is also not needed if your dedicated servers run only two worlds/shards in one cluster (default connections works fine for 2 worlds/shards). If you are server admin and you want more than 2 connected worlds this is mod for you!

Forum topic and preconfigured cluster is available on DTS Forums[forums.kleientertainment.com]

New feature: unidirectional connection between shards using new . See forum post for mod override example.
New feature: automatic synchronization of connection data from master shard.

This mod uses standart 10 sinkholes generated in the world. If you manually create more, they will be used after server restart. If you want more than 10 connections from/to one world you have to create new sinkholes/stairs. Sinkholes not used are turned off and plugged.

!!! MOD DOESN'T WORK IF YOU DON'T CHANGE MOD SETTINGS !!!

On DST forums is available my util that makes configuring this mod VERY easy. It also can configure world gen overrides. It uses .NET 4.5 and won't start without it!
Populära diskussioner Visa alla (9)
15
29 jul, 2017 @ 21:27
Error log.
Чаpли
5
6 nov, 2017 @ 11:23
Adding another world to existing cluster with this mod?
myxal
4
21 jul, 2017 @ 21:36
MODS causes the server to crash, the following is the log
冷哥哥树宝宝
133 kommentarer
alanoid 24 dec, 2020 @ 23:58 
when I connect the shards like this, ["1"] = { "2", "2", "2", "2", "2", "2", "2", "2", "2", "2", "3" }
2 = caves, 3 = second overworld, the 11th portal in the first overworld goes to the first portal in the second overworld. What I actually want is the 11th portal in the first to connect to the 11th portal in the second. Can anyone help?
TheVoid 4 apr, 2020 @ 18:08 
Thanks for this gem of a mod. I wouldn't have probably realised I could build my multiverse without it. Took me a while to configure everything properly, but that's part of the fun.
WhiskerMeFancy 30 jan, 2020 @ 18:17 
@dead baasura post the exact error message
WhiskerMeFancy 30 jan, 2020 @ 18:16 
@alex Use the link above to go to the forums and download the utility that creates the modoverrides.lua for you.
󰀒 Dead󰀀Bakasura 󰀒 8 jan, 2020 @ 23:13 
My 3 shard does not start. In the console, it says that the mod was stopped ((
I can’t understand what I'm doing wrong ...
AlexXsWx 17 aug, 2019 @ 6:59 
Hey, could you please explain in more details the numbers you put in configuration_options?
I've got 4 worlds - two sets of upper + caves; I want first upper to have 1 portal to bidirectionally lead to 2nd cave, and have that as only connection between the two sets.
Your example confuses me and I don't understand which numbers I need.
E.g. you write:

["Connections"] = { ["11"] = { "12" } -- bidirectional between 11-12

Does that mean setting up bidirectional connection between world-1-portal-11 and world-1-portal-12 or between world-1-portal-1 and world-1-portal-2? If latter, I assume configuring world-1-portal-10 would be number 110?
Чаpли 21 jul, 2019 @ 7:44 
@Rudobni You don't need to use mod features for it... You can use ingame command c_migrateto([number of world]) like c_migrateto(3) for player.... If you want to migrate player 3 to world 5 you just need to do: c_select(AllPlayers[3]) and then c_migrateto(5) or do it one line...
Rudobni 10 jul, 2019 @ 1:10 
Hello, is there a command to teleport a player to another shard ingame ?
Thank you for good mod, work perfectly.
Oarc 27 sep, 2018 @ 11:35 
I'm having a couple of issues with this mod. If I play with the mod enabled, portals sometimes get deleted infront of my eyes or they don't go to a matching portal. And if I start a fresh server, have a character join to force the link syncing, then disable the mod and restart the server, it works fine up until I restart the server which then loses the links again.

I'm not sure where to post this but if anyone else is seeing similar issues with this mod, or knows things I can try I'd love to hear suggestions.

I am running 6 shards, only using 2-way connections and I used the config utility by the mod author. No shard has more than 10 links in my setup.

The only way I can get this to work is to launch with the mod enabled, generate the links, then restart with the mod disabled and never restart the server again so I don't lose the links...
Чаpли 15 jul, 2018 @ 3:06 
@Patrolcus, 1) Do you have 1, 12, 13 ID's on your real server? 2) Try to put one more "," after ["12"] = { "13" } 3) Do you have is_master = true on your main server? 4) Did you add that mod on dedicated_server_mods_setup?