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My Guide on a SFM demostration to oWn art and explaining the CC tag banner
От denisemakar DM|AA и соавторов
This is a guide for those who wonder why I do what I do in my art. I will also explain the concept of it. Resolve any accusations from those trying to make a bad image on me or my group and to basically break down and explain the CC Creative Commons license I use and why I use it.

Do note that not everything is shown like my settings and such for the renders but this is a quick explaination/summary of it.

Let's begin!
   
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The Demostration Video
Автор сообщения: Dr. Evil (Me)
Video on a oWn Artwork Demostration



Video caption::
This is for those who make accusations or wonder why I do what I do. Well this vid will give you some clues.

(Proof: I don't cheat, am not lazy or pawn it off to someone else) I actually do that work and make sure it meets the requesters needs.

Notation:: I port the oWn logo into the app but I left this part out since it's not important in this demonstration.

Why is the video slow? It's the recorder not my pc. If it was my pc, I wouldn't be able to HD art.

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The CC explaination
Автор сообщения: Dr. Evil (Me)
The explaination of the CC banner that you seem to all ignore half of the time, but tend to hate me on it. This will explain why I use it.

Copyright Info::

~ Ownership Rights::
Credits to Valve for the game (TF2 - Team Fortress 2), models, props and etc. and this awesome tool (SFM - Source Filmmaker). I own nothing from Valve.

Explaination:: (The I own nothing from Valve means I don't own any of the game content. This means the model, items and anything to it nor the software such as SFM in this case scenario) The only thing I own is the artwork aka (photo) I made from it. The rest I gave credit to Valve.


~ CC Rights:
License - http://creativecommons.org/licenses/by-nc-nd/3.0/
Attribution — You must attribute the work in the manner specified by the author or licensor (but not in any way that suggests that they endorse you or your use of the work).

Explaination:: This means that you can't take the artwork (photo) I made and use it as your own.

Noncommercial — You may not use this work for commercial purposes.

Explaination:: This means you can't make a profit off of it and neither can I since it's a public domain and belongs to Valve the content.

No Derivative Works — You may not alter, transform, or build upon this work.
(This is my right to protect my work from others taking it.This doesn't in no means I own Valves software or games.)

Explaination:: This means that you can't take the photo I make and claim as yours nor build upon it. How would you like it if I did this to you? Seems unfair wouldn't you say so.

o.W.n. Logo and related texture, Skins belong to:=[o.W.n]= LoneWolf

Explaination:: The original oWn skins mod creator made the skins. Again I don't own this and gave credit to the creator which is LoneWolfHBS.

Hexed Scout Eyes, Fixed Eye Effect, HD oWn Skins, Other belong to:(☣) (☤) [Dr.] Evil

Explaination:: This is what I did as a summary to the artwork. Another way of saying I did something to prove a point.

Done by: Denise Makar
Done on July 07, 2014

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Summary Notes
So basically this is a break down of what I do. So it should be easy to understand and grab as a concept even at any age reading this. If you still don't understand this guide, then you need to read up on some things like the cc and the other items I mentioned.

For those haters and trolls out there. Here is some advice::
Next time look and ask questions rather than being an idiot and making false claims. It might save you from looking like a fool. :3

As an old saying goes, if you have nothing nice to say at all, don't say it. Also if I didn't ask for feedback or anything in that category, it means to not leave any. You don't see me attacking your artwork or videos so have some respect and it might you get alot further than being an moron and name calling others when you don't even know them or why they did what they did in the first place.

If you don't understand this, then you seriously need help with social skills and "getting along" with your peers. I would hate to see you in a irl job with the way some of you act.

http://www.youtube.com/watch?v=pG0yq2ATWbc.