Arma 3
25 avaliações
[COOP14] Prince of Persia VIII
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer, Coop
Scenario Type: Infantry
Scenario Map: Stratis
Tamanho:
Publicado em:
Atualizado em:
10.090 MB
16 jul. 2015 às 10:46
17 jul. 2015 às 9:07
2 notas de alterações ( ver )

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[COOP14] Prince of Persia VIII

Descrição
Ceasefire has expired and enemy commander has refused to surrender. NATO forces are moving in for the kill to finish the job once and for all.

Persian Guards infantry is determined to resist to the last man. Task Force has a tough job ahead in the ruined Agia Marina.

Infantry, the queen of the armed forces, gets the job done.

Features:
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- Action packed infantry COOP
- Multiple roles. Infantry teams, forward observer, Zeus (optional)
- Use your supports to suppress enemy chokepoints and sweep clean with infantry.
- Atmospheric urban CQB-experience.
- No respawn. Vanilla version with respawn for faint of heart may be released later.
- You know it. FHQ TaskTracker, Tonics Viewdistance, Psycho's revive.


Hope you enjoy. As usual, please comment/rate if you like/don't like

Have fun warriors - Stag
21 comentários
ALIAScartoons 31 ago. 2017 às 5:16 
Thank you again for an awesome mission buddy!
Here it is my take on it, spoilers!
https://www.youtube.com/watch?v=4nWJO7siKXU
Stagwine  [autor] 3 dez. 2015 às 9:59 
Comrades in Arms (CiA) playing Prince of Persia VIII. Video by Den! (Contains mission spoilers)

https://www.youtube.com/watch?v=AJkFwv9YOiI
Stagwine  [autor] 9 nov. 2015 às 7:30 
Cheers. Glad you like, and again, I really appreciate feedback [9RT]!
[9RT]V®M®F® 8 nov. 2015 às 15:37 
awsome and enjoy! ty again!
Stagwine  [autor] 2 out. 2015 às 6:00 
Glad you guys liked it and thanks for feedback. I tone down eyecandy and radio volume. There is additional difficulty setting in lobby. Easiest (default) is likely too vanilla for hardboiled CiA vets :)

@Variable: Radio messages directly involving player's unit are subtitled in sideChat, which is shown to everyone with radio. Ambient general radio messages from other units are subtitled in commandChat, which is shown to team leaders. It simulates leaders 'listening upper echelon' command grid. I have implemented it this way in most of my missions.
Liberty_Valance 1 out. 2015 às 12:56 
no respawn, no play
Variable 1 out. 2015 às 12:12 
Great mission! I suggest to beef up the enemy resistance given the strong support we have. I didn't even use the two AI teams I had under my command. Also, some of the radio correspondence is not shown as radio text, is that on purpose? In any case, wonderful job Stag, keep it up!
McGregor 1 out. 2015 às 12:11 
Great mission!
Storp 1 out. 2015 às 12:10 
Enjoyed.
デニス 1 out. 2015 às 12:09 
Great mission and very immersive. Had fun as the FAC. :NATO::boss: