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Rapporter et problem med oversettelse
In my application, I use two tracker dongles and one HMD to connect four controllers. Here comes the problem: how can I get input data of four controllers?
Because no matter how I try, I can only get two controllers' input data, which is left and right hand controller. Is there any way I can get all of the controllers' input data?
please help!!!
Does anyone knows how to create specific bindings for a game for controllers we don't own.
I want to create default bindings in Tales of Glory for WMR users (Holographic controller) but we can't select these controller in the UI unless we have them.
Hope anyone can point me in the right direction
Thanks,
Jay
Also, didn't you forgot to enable VR mode on Unity ?
GetPoseActionData error (/actions/default/in/SkeletonLeftHand): InvalidHandle handle: 1152984795244921077
UnityEngine.Debug:LogError(Object)
Valve.VR.SteamVR_Action_Pose:UpdateValue(SteamVR_Input_Sources, Boolean) (at Assets/SteamVR/Input/SteamVR_Action_Pose.cs:96)
Valve.VR.SteamVR_Action_Skeleton:UpdateValue(SteamVR_Input_Sources, Boolean) (at Assets/SteamVR/Input/SteamVR_Action_Skeleton.cs:75)
Valve.VR.SteamVR_Input:UpdateSkeletonActions(SteamVR_Input_Sources, Boolean) (at Assets/SteamVR/Input/SteamVR_Input.cs:487)
Valve.VR.SteamVR_Input:UpdateSkeletonActions(Boolean) (at Assets/SteamVR/Input/SteamVR_Input.cs:462)
Valve.VR.SteamVR_Input:LateUpdate() (at Assets/SteamVR/Input/SteamVR_Input.cs:352)
Valve.VR.SteamVR_Behaviour:LateUpdate() (at Assets/SteamVR/Scripts/SteamVR_Behaviour.cs:214)