Sid Meier's Civilization V

Sid Meier's Civilization V

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Super Power: Clash of Civilizations
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18. Okt. 2016 um 6:52
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Super Power: Clash of Civilizations

Beschreibung
Super Power: Clash of Civilizations

A Total Conversion Mod of Sid Meier's Civilization V for a better late game experience and realistic modern warfare.
A fully upgraded version of my previous mod: SuperPower Complete Edition.
Author: Lincoln_lyf

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Features
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(1)Exciting late game experience:
- 4 unique components for all 43 Civs: Many modern units and buildings
- A fully new designed Tech Tree with two new eras: World War Era and Future Era
- A fully new designed Policy Tree and Ideologies
- Plain water plots can be improved
- Strong terrain modification abilities in the late game
- Space race: launching orbital satellites for global effects
- More challenges in the late game from enhanced AI and increasing maintenance cost of your nation

(2)Realistic and challenging domestic affairs:
- 200+ new buildings, wonders and improvements
- Cities will have corruption & public Security issues
- Cities will upgrade by reaching higher population levels, unlocking advanced buildings, wider working distance, but causing pollution and traffic problems
- New Strategic Resources with global effects: Manpower, Consumer Goods, Electricity
- Move your capital to a new place for a better efficiency
- Move your population inside your cities for a better efficiency
- Nations with a higher Tourism Output will attract international immigrants from other countries
- Happiness will be more important: affecting tourism output and international immigration

(3)Enhanced Combat system and ultimate modern warfare:
- 2-unit-per-plot system for units’ coordination operations and larger battle scale
- 100+ new units and promotions
- Highly specialized military units with diverse abilities and cost
- Realistic naval units and air units design, powerful but expensive
- Unique legendary elite & experimental units in real history await you command
- Workers can turn into militia units for war mobilization or logistics service
- War is dangerous: intensive war will cause population loss and even nuclear winters.

(4)Comfortable & time-saving game experience
- Fully tweaked game balance: no “weak” civilizations, policies, wonders, units, etc
- Adaptive difficulty level: AI’s bonus depend on your performance
- Rapid & compact game pace with zero “garbage time”
- Automated Management & Batch Operations: control hundreds of cities or units in one-click

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Qucikstart Guide
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Here is a Quickstart Guide introducing the detailed mechanisms of this mod. It is also a FAQ book for problem solving.
Download link: {LINK ENTFERNT}
(both .pdf and .txt format included)

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Installation Guide
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Important Note: This MOD requires DLL - Various Mod Components by whoward69 for DLL support. You must install and load DLL - Various Mod Components before using this MOD. Otherwise grievous errors may occur.

Steam:
(1) Subscribe here!
(2) Go to WHoward's Pick'N'Mix Mods to download the latest DLL - Various Mod Components (v 88) http://www.picknmixmods.com/mods/CivV/DLL/Various%20Mod%20Components.html
(3) Move the DLL - Various Mod Components (v 88).civ5mod you’ve just downloaded, to My Games\Sid Meier's Civilization 5\MODS\

Manual Installation (Unpacked Version):
(1) Download the “Super Power Clash of Civilizations .RAR” from {LINK ENTFERNT}
(2) Extract the “Super Power Clash of Civilizations .RAR”, you will find two folders: “Super Power Clash of Civilizations (v 6)” and DLL - Various Mod Components (v 88).
(3) Move them to My Games\Sid Meier's Civilization 5\MODS\

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Future Plans
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(1) The final and the stable version of this mod will be v6.0. Some versions may be released to fix Bugs or tweak minor balance issues. NO major changes in the future!
(2) The v6.0 will be released in both MOD and DLC versions.
(3) A “MOD Option” will be available in the future versions to allow the player to turn on/off some mod mechanism like Electricity, immigration, nuclear winter and so on.
(4) New elements will be edited to this Quickstart Guide (images, links) in the next version. A detailed Tutorial Book may be released in the future.

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Special Thanks
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-DLL:
whoward69 for DLL - Various Mod Components

-EUI:
bc1 for EUI elements

-New Luxury Resources:
Barathor for More Luxuries MOD

-Coding:
whoward69, Gedemon, Barathor, Maximus, Machiavelli24, Ninakoru, FramedArchitect, Redox, Coban, far_away_land, Hulfgar, bc1, lemmy101, CaptainCWB, JFD, Tokata

-Models:
Wolfdog, Snafusmith, Danrell, Ekmek, asioasioasio, KnelRivendare, Jinzor, bernie14, Barathor, Snafusmith(Smitty), JTitan,Deliverator, Walter Hawkwood, Refar, Patum333, hangman, Deliverator, BouncyMischa

-Icons&Images:
Barathor, JanBoruta, Jamie Meyer, Moriboe, sukritact, Pouakai, Sukritact, Envoy (@fourfourhero), Pouakai, zsofiadome, BlackFeather_, Empoh, Tokata, Institute of Swedish Safety & Security, freepik.com, iranaware.com, photobucket.com, Brainbug's Egyptian Army (Retextured) von Brainbug (v1.0), calxibe.com, http://wallpoper.com/

-Languages:
Chinese: MarbleGargoyle, LI, Seven

-Promotion & Test:
Tokata, Ben, Dante, BlackFeather_, GanJunWuDi, 38AA, HJQ, xiaofeng, seraph, Li, Seven, Xingen, Tianshu, SkyWalker, Arno, bot, ryst

-Proofreading & Document Editing:
爱玲的安逸人生, Seven

-Cited Documents:
Wikipedia, www.azquotes.com , www.brainyquote.com

-A few images or concepts are from those works:
ACE Combat (published by Namco Bandai Games and produced by Project Aces)
Call of Duty: Modern Warfare (published and owned by Activision)
World of Warships and World of Tanks (Wargaming)
Command & Conquer: Red Alert 3 (Electronic Arts)
Cities XL 2012 (Focus Home Interactive)
Others from Google Images Search

-“Clash of Civilizations” is inspired by political scientist Samuel P. Huntington’s The Clash of Civilizations and the Remaking of World Order, published in 1996

-The names of unique national wonders “Ministry of Truth”, “Ministry of Plenty” and “Ministry of Peace” are inspired by English author George Orwell’s Nineteen Eighty-Four, published in 1949.
(If I miss someone or in the list, sorry for that and please inform me!)

Beliebte Diskussionen Alle anzeigen (43)
7
7. Nov. 2022 um 0:15
Mod doesn't show up in mod menu.
steriml (swe)
12
16. Okt. 2023 um 23:10
Research tab and Techtree is bugged
hirobine
8
8. Aug. 2023 um 5:42
Interface Problems, please help
snekbui
417 Kommentare
mitrida 3. Feb. um 1:04 
i get runtime error when loading noel earth scenario with no civilization dlc any solutions?
RetroBox 14. Jan. um 20:57 
im confused
i dont have a my games folder
what do i do?
drclip 8. Aug. 2023 um 5:42 
@Maarthas123
You must also select 'DLL - Various Mod Components (v 88)' on the mod selection screen.
If you only select 'Super Power: Clash of Civilizations (v 6)' in the mod selection screen, you will experience the symptoms you describe.
AFLD 11. Juli 2022 um 22:44 
@Chill_Fung_AnimatedMode I believe this is the beta release page for the project you are referring to, about to give a try: https://github.com/TheKaranRawat/SUPERPOWERS/releases
Chill_Fung_AnimatedMode 20. Feb. 2022 um 10:53 
Guys, a big news! I just randomly visited a Reddit post and find this mod was revived on CivFanatics last year.:cozybethesda:
骑鹤下扬州 4. Dez. 2021 um 5:04 
为啥mod没法勾选?缺少组件?
Dragonxxx 10. Nov. 2021 um 13:59 
Other than that, did you install the mod correctly with V.88 of the mod components file and not 90~ whatever?
Dragonxxx 10. Nov. 2021 um 13:58 
@Maarthas123 probably a stupid question, but are you playing Venice? (No, I don't think you're dumb)
maarthas123 10. Nov. 2021 um 7:03 
Can someone tell me why can't my settlers build cities?:steamthis:
Dragonxxx 8. Nov. 2021 um 18:16 
Never mind, sorry to bother you. I got it. You go to any date before Aug. 18 2018, go to versions, and download v. 88.