Portal 2
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The Exponential Knot
   
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3.984 MB
10 aug 2013 om 4:19
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The Exponential Knot

Omschrijving
A more advanced version of my earlier map 'The Eternal Knot'. I began this in PTI Editor, and then ported it to Hammer for an aesthetic overhaul.

Main testing focii: Thermal Discouragement Beams, Material Emancipation Grilles, and of course Portals.
22 opmerkingen
c4shurik 23 mrt 2019 om 8:12 
Довольно жеско! GJ!
SkyGlass 30 jan 2018 om 15:48 
Good sovable map, thanks : )
RedKnife 22 okt 2017 om 22:32 
Great map really challenged me. I must confess I needed the YouTube walkthrough to get by a tough choke point. Petutski is right 3 dimensional thinking is critical.
Petutski 13 mei 2017 om 15:42 
Excellent logical map! As Spock would say, perhaps if your having trouble you should use three dimensional thinking! Thanks for the great work.
cochetmichel49 28 apr 2017 om 9:57 
Ouf ! I was near to take paper and pen to note the sequence...Thanks
The Colclough  [auteur] 15 feb 2017 om 17:15 
believe it or not, nothing in this map is time-critical. getting the portals and lasers in the right places depends on positioning yourself correctly within the space before you fire , not on timing.

i don't know where you got the idea that "it's supposed to be easy" - nobody ever said it should be. small maps aren't necessarily easy ones. in fact, i think the phrase i used in the description was "more advanced", wasn't it?
chubbyninja89 (TNB) 15 feb 2017 om 14:49 
No you're not.

Dude there's only two reasons one should have to make walk through video for a game like this.

1. If the map is a long very complex map.

or 2. If it's just stupidly hard, dispite it supoosedly be easy, like if the map creator disigned it that way.

And another thing.

There are plenty of maps I've seen that make it feel ok to watch a walkthrough, without feeling like a completel "noob", to put it nicely. Some of those maps give you a "Oh, that's what I do" feeling when you watch the walkthrough, but yours is not one of those.

It's a small map that by its outward appearence should be fairly simple and easy to figure out, but the only problem is that there are no ways to keep open the grids long enough to do exactly what needs to be done.
The Colclough  [auteur] 15 feb 2017 om 14:37 
sorry the map frustrated you, chubbyninja89 - it is solvable though, honest. complicated, admittedly, but solvable. and that point you describe where you have to hold the laser cube isn't part of the intended solution. you can see another player solving the map here, if it helps: https://www.youtube.com/watch?v=IDr21NTS4Jg
chubbyninja89 (TNB) 4 feb 2017 om 9:02 
Don't download this shitty map people, it's just a giant trolling middle finger of a map that this douche decided to upload to frustrate people.

I spent almost 20 minutes looking at every feasible to try to do it, but nothing worked. There's a point where you have to hold up up a laser cube that opens of two Material Emancipation Grills, but there's nothing that you can do, you literally have to turn around in less then a second and shoot another portal becuase the Emancipation Grills close again.

And to the maker of this worthless troll map.

Screw you and screw your shitty trolling map.
mbrown259 22 dec 2016 om 3:45 
That was so small but well thought out. Nicely done!