XCOM 2
234 оценки
Mafia Tattoos
   
Награда
Добавяне към любими
В любими
Премахване от любими
Размер на файла
Публикуван на
Обновен на
141.664 MB
21 февр. 2016 в 18:44
3 март 2016 в 14:04
16 бележки за промени ( преглед )

Абониране, за да се свали
Mafia Tattoos

Описание
Mafia Tattoos - - if you like it please rate it, thanks

this mod will be updated with more tattoos

COMPATIBILITY NOTICE PLEASE READ:
This mod, as all mods will affect your save games; once you have installed this mod and you create a new saved game / save over your old save, that save becomes dependent on this mod (as far as I know).
Популярни дискусии Всички (2)
0
5 март 2016 в 19:56
ЗАКАЧЕНА: Mod not working? Mods still have their effects after you disable them?
mafia_corporation
0
21 февр. 2016 в 18:50
ЗАКАЧЕНА: Tattoos Included in this mod
mafia_corporation
38 коментара
CJS 26 септ. 2019 в 10:27 
absolutely fantastic work
Nasarog 14 окт. 2017 в 13:10 
Still wishing this bad boy was ported to WotC.
Nasarog 30 септ. 2017 в 17:46 
But the mark makes me hesitate. I've had too many campaigns ruined by conflicts. Better safe than sorry.
Markz0rs Evil Twin 10 септ. 2017 в 6:04 
works for me :) you get an ! in the modmanager on startup but the content is visible
hygorct 3 септ. 2017 в 22:07 
working in wotc?
mafia_corporation  [автор] 4 апр. 2016 в 14:23 
thanks for the info, will be fixing that during the weekend
kenanthebarbarian 3 апр. 2016 в 22:55 
Just FYI: Your awesome snake skin tattoo appears to use TemplateName="camo" and it's getting overridden by a camo tattoo recently added into the Plasman Tattoos mod. It makes the snake skin option disappear completely. I got the tattoo, itself, back by deleting that mod's "camo" line from it's content .ini, but it's title still shows up instead of "snake skin" in the customization options.
mafia_corporation  [автор] 3 март 2016 в 14:15 
just remove a file that was making the mod a 100+ mb if you are experiencing any troubles please comment, thanks
Yeoman 2 март 2016 в 16:29 
Hi. I was wondering if you could check if your mod is suffering from this recently discovered bug: https://www.reddit.com/r/Xcom/comments/48lqpt/modders_please_remove_this_ram_issue_that_the/

It's a potential RAM problem caused by all mods, it causes them to be unnecessarily large and taxing on the game.
Zodyr 2 март 2016 в 3:16 
Mayan and Shoulder 1 and 2 are quite far apart. tattoo1 and tattoo2 aren't exactly great names either. Just fixing simple stuff like this would make the mod feel much more organised =)