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Okay, I did some testing with minelayers that could cloak all the time like the other sub-space stuff, and they were WAY to butch as an offensive weapon. You could cloak, start setting up a minefield right in the middle of the enemy's stuff, and then actively destroy any proximity sensors or sub-space scouts as they build them. So the enemy could see that there are minelayers there, slowly letting them have it, but they couldn’t target them.
So, the Stealth Minelayers I added can lay mines while cloaked for 1.5 minutes. That should give them enough time to either survive short battles or escape longer ones, but not be used offensively.
The limit is about doubled too, but we'll have to see if that makes multiplayer games lag or not.
Have fun!
Yeah, that was lame: 'Why did you make the buttons make sense? Why is there so much poo-poo in my pants? Modding 101 - waah waah!' HAHA Jerk. :b
I just tested it out too. I think you're right! It's a totally good idea! Sure, I'll put it in!
I think I'll make a Goliath version of the 5P Radial Symmetry map and I'll add the sub-space minelayers and update it. I don't think it will take too long.
I'm sort of trying to play Deserts of Kharak first, but I can't really get into it. I'm only on like the thrid mission, but I mean, it's just a bunch of stupid trucks, right? =D