The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Abondoned House
   
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29 сен. 2012 г. в 12:23
2 окт. 2012 г. в 21:27
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Abondoned House

Описание
This is the house in the background of Zoid The Dwarven Companion. I decided I might as well upload it too.

It is located Between West Watchtower and Fort Greymoor.

The house has all the essentials, Blacksmithing Forge, Sharpening Wheel, Leather Tanning, Armor Bench, and containers that dont respawn for all your storage needs.
The inside has a bed, and 5 Weapon Plaques as well as 3 Weapon Displays. An Enchanting Table, and Alchemy Table.

☆★☆UPDATES☆★☆

Updated floor and walls for less clipping. Enjoi<3
Комментариев: 10
AggressiveDoll 22 дек. 2016 г. в 1:14 
this is a grate place but not safe enough to raise my kids.
william11220 28 сен. 2015 г. в 17:11 
The open layout is nice with no doors or stairs to mess with--I've been looking for exactly that kind of layout. But (there's always that "but" in there), I ran into some serious clipping issues inside and out--almost got vertigo. Resolve that issue, and it'll be a cool, "on the road" type workshop. One chest in the middle of the room to keep stuff in--sometimes less is better, as I prefer to grab what's needed without running around the house looking for ingredients or ingots in a dozen different chests. It didn't cause any other issues that I could tell, just radical clipping. (w7x64).
Facetime Hamster 20 июн. 2015 г. в 1:59 
i love the look of this place
FredyDGreat☭  [создатель] 3 окт. 2012 г. в 13:28 
Thanks. ^.^
Kailyn 3 окт. 2012 г. в 8:28 
I always thought that little house should be more useable. Just subscribed - will let you know how it goes.
FredyDGreat☭  [создатель] 2 окт. 2012 г. в 13:44 
Thanks, it really means a lot. I'll see if I can do anything else.
And I always wanted a house like this, and never saw one. So I figured why not make it. Glad you enjoyed it as much as I have.
magejubi 2 окт. 2012 г. в 13:11 
That's a lot better. Only see it in one small panel now to the right of the fireplace--and I don't hang out at the fireplace. The rest looks good to go. (There is movement, but that's Bethesda's weird time shift.) Makes a good place to whip a quick set of armor or a weapon, enchant it, then be back on the road in no time. Almost like a drive-thru.
FredyDGreat☭  [создатель] 1 окт. 2012 г. в 21:43 
There, I just updated it. You should notice far less clipping... I hope. And I messed with the wall with the 3 Wep Plaques, so check if they work properly for you.
FredyDGreat☭  [создатель] 1 окт. 2012 г. в 20:01 
Huge clipping issues. I didnt really try to fix that when I made it, I'll give it a go now though. Thanks a lot for your feed-back i'll do my best to fix that.
magejubi 1 окт. 2012 г. в 19:10 
The open layout is nice with no doors or stairs to mess with--I've been looking for exactly that kind of layout. But (there's always that "but" in there), I ran into some serious clipping issues inside and out--almost got vertigo. Resolve that issue, and it'll be a cool, "on the road" type workshop. One chest in the middle of the room to keep stuff in--sometimes less is better, as I prefer to grab what's needed without running around the house looking for ingredients or ingots in a dozen different chests. It didn't cause any other issues that I could tell, just radical clipping. (w7x64).