The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Abondoned House
   
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2012年9月29日 12時23分
2012年10月2日 21時27分
4 項目の変更履歴 ( 表示 )

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Abondoned House

解説
This is the house in the background of Zoid The Dwarven Companion. I decided I might as well upload it too.

It is located Between West Watchtower and Fort Greymoor.

The house has all the essentials, Blacksmithing Forge, Sharpening Wheel, Leather Tanning, Armor Bench, and containers that dont respawn for all your storage needs.
The inside has a bed, and 5 Weapon Plaques as well as 3 Weapon Displays. An Enchanting Table, and Alchemy Table.

☆★☆UPDATES☆★☆

Updated floor and walls for less clipping. Enjoi<3
10 件のコメント
AggressiveDoll 2016年12月22日 1時14分 
this is a grate place but not safe enough to raise my kids.
william11220 2015年9月28日 17時11分 
The open layout is nice with no doors or stairs to mess with--I've been looking for exactly that kind of layout. But (there's always that "but" in there), I ran into some serious clipping issues inside and out--almost got vertigo. Resolve that issue, and it'll be a cool, "on the road" type workshop. One chest in the middle of the room to keep stuff in--sometimes less is better, as I prefer to grab what's needed without running around the house looking for ingredients or ingots in a dozen different chests. It didn't cause any other issues that I could tell, just radical clipping. (w7x64).
Facetime Hamster 2015年6月20日 1時59分 
i love the look of this place
FredyDGreat☭  [作成者] 2012年10月3日 13時28分 
Thanks. ^.^
Kailyn 2012年10月3日 8時28分 
I always thought that little house should be more useable. Just subscribed - will let you know how it goes.
FredyDGreat☭  [作成者] 2012年10月2日 13時44分 
Thanks, it really means a lot. I'll see if I can do anything else.
And I always wanted a house like this, and never saw one. So I figured why not make it. Glad you enjoyed it as much as I have.
magejubi 2012年10月2日 13時11分 
That's a lot better. Only see it in one small panel now to the right of the fireplace--and I don't hang out at the fireplace. The rest looks good to go. (There is movement, but that's Bethesda's weird time shift.) Makes a good place to whip a quick set of armor or a weapon, enchant it, then be back on the road in no time. Almost like a drive-thru.
FredyDGreat☭  [作成者] 2012年10月1日 21時43分 
There, I just updated it. You should notice far less clipping... I hope. And I messed with the wall with the 3 Wep Plaques, so check if they work properly for you.
FredyDGreat☭  [作成者] 2012年10月1日 20時01分 
Huge clipping issues. I didnt really try to fix that when I made it, I'll give it a go now though. Thanks a lot for your feed-back i'll do my best to fix that.
magejubi 2012年10月1日 19時10分 
The open layout is nice with no doors or stairs to mess with--I've been looking for exactly that kind of layout. But (there's always that "but" in there), I ran into some serious clipping issues inside and out--almost got vertigo. Resolve that issue, and it'll be a cool, "on the road" type workshop. One chest in the middle of the room to keep stuff in--sometimes less is better, as I prefer to grab what's needed without running around the house looking for ingredients or ingots in a dozen different chests. It didn't cause any other issues that I could tell, just radical clipping. (w7x64).