Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
In any case, the missing card leads to an error in the setup, line 1087, when the script tries to reposition the card to the top of the Research discard pile.
Just a heads up that the following error is being reported whenever loading a saved game. This affects the Basic Mission, but may also affect others:
"Error in Script (Global) function <onload>: chunk_3: (272,24-26): attempt to index a nil value"
I also notice that the "setup" button appears on all character cards after a load (this appears to happen on all missions).
Thank you for creating this fantastic mod!
Looks like this was missed in the scripting for Apocalypse.
I started the Apocalypse scenario and don't see any Chaos markers anywhere. I am not looking in the right place?