RimWorld

RimWorld

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Haul to Stack
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
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825.815 KB
17. juni 2017 kl. 23.55
5. mai 2024 kl. 23.09
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Haul to Stack

Beskrivelse
Compatible with Versions 1.0-1.5

Features
Haulers will prioritize hauling to an existing stack even when multiple pawns are hauling.
Haulers no longer reserve the haul-to tile meaning multiple pawns can haul to the same tile at once.


Issues
If your pawns are just standing around go here: Standing Bug
If your having other problems leave a comment with a description of your issue and/or feel free to message me in the steam group chat I've created here. It's a better way to discuss issues you might be having.
You may still see your pawns haul to different stacks, this will happen under the following conditions:
  • there are no existing stacks
  • the existing stacks are full
  • pawn is hauling more than the destination stack can hold
Example: If you get a pod drop with new loot and two pawns pickup some before any is placed, they might pick different spots in the stockpile to haul to. I'm working on a system where they can share with eachother which tile they plan on placing new loot on which should fix that issue.

Conflicts
This mod doesn't work well with PickUpAndHaul.
UPDATE: as of 1.4 (or maybe one of their 1.3 updates) it looks like if you install PickUpAndHaul my mod (Haul to Stack) no longer does anything. It doesn't look like there's any harm in having both installed, mine just won't work. Keep that in mind if you try to use Haul to Stack.

The below only applies to PickUpAndHaul on older versions of Rimworld
Using both won't cause the game to crash or anything.. my mod just doesn't really work when you're using PickUpAndHaul. I looked into potentially fixing this but due to how PickUpAndHaul is written, a fix for this particular issue is beyond my current skill level. I do revisit this conflict occasionally but unfortunately I don't anticipate ever actually pushing out a fix. That being said I've created a discussion thread you can subscribe to if you'd like updates on the status of this conflict if I have any (I locked the thread so you won't get 'I have this issue too' notifications)
https://steamcommunity.com/workshop/filedetails/discussion/949498803/1736595227837401833/


Thanks to @Trips on the rimworld discord server for the Haul to Stack preview picture.

Github
https://github.com/jkluch/HaulToStack
Populære diskusjoner Vis alle (7)
35
21. okt. 2024 kl. 21.10
Standing Bug
ItsComcastic
3
3. jan. kl. 19.03
FESTET: Version 1.5 issues
ItsComcastic
5
6. nov. 2022 kl. 11.31
Version 1.4 issues
ItsComcastic
305 kommentarer
SalzStange 35 minutter siden 
I see, this would be amazing, without this mod it's a chaos and very messy. Thanks for your response
ItsComcastic  [skaper] 11 timer siden 
I do plan to put out an update but the earliest it'll be is this Sunday. I can't promise I'll have it out by then, but I'll try.
SalzStange 23 timer siden 
Do you plan to update it?
Marty in the multyvers 14. juli kl. 0.50 
1.6
hard erect balls :3 11. juli kl. 18.29 
1.6 plaaaaws
ゆきんこ 25. juni kl. 6.11 
1.6 pls
Stedera 25. mars kl. 6.41 
Anybody experiences huge performance drop when pawns are hauling items to stacks?
Draconicrose 8. mars kl. 15.47 
Rimworld 1.5, Linux, this mod causes a game crash if a bill is set to take the output to a shelf. I tested with the following modlist:

Harmony [ https://steamcommunity.com/sharedfiles/filedetails/?id=2009463077 ]
Core
Royalty
Ideology
Biotech
HugsLib
Haul to Stack
Inadequado 23. feb. kl. 4.39 
This mod is incompatible with the Adaptive Storage Framework. When I select the group to which I want to put the finished product, the game crashes.
ItsComcastic  [skaper] 1. sep. 2024 kl. 16.56 
I think someone else might have reported a compatibility issue with that mod before.. I don't remember if I was able to replicate it or not but I'll look into it again next time I update the mod