RimWorld
1,506 rating
Haul to Stack
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
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868.897 KB
17 Jun 2017 @ 11:55pm
25 Jul @ 8:24pm
34 Catatan Perubahan ( lihat )

Berlangganan untuk mengunduh
Haul to Stack

Deskripsi
Compatible with Versions 1.0-1.6
Fixed crash when assigning a stockpile for bills

Features
Haulers will prioritize hauling to an existing stack even when multiple pawns are hauling.
Haulers no longer reserve the haul-to tile meaning multiple pawns can haul to the same tile at once.


Issues
If your pawns are just standing around go here: Standing Bug
If your having other problems leave a comment with a description of your issue and/or feel free to message me in the steam group chat I've created here. It's a better way to discuss issues you might be having.
You may still see your pawns haul to different stacks, this will happen under the following conditions:
  • there are no existing stacks
  • the existing stacks are full
  • pawn is hauling more than the destination stack can hold
Example: If you get a pod drop with new loot and two pawns pickup some before any is placed, they might pick different spots in the stockpile to haul to. I'm working on a system where they can share with eachother which tile they plan on placing new loot on which should fix that issue.

Conflicts
This mod doesn't work well with PickUpAndHaul.
UPDATE: as of 1.4 (or maybe one of their 1.3 updates) it looks like if you install PickUpAndHaul my mod (Haul to Stack) no longer does anything. It doesn't look like there's any harm in having both installed, mine just won't work. Keep that in mind if you try to use Haul to Stack.

The below only applies to PickUpAndHaul on older versions of Rimworld
Using both won't cause the game to crash or anything.. my mod just doesn't really work when you're using PickUpAndHaul. I looked into potentially fixing this but due to how PickUpAndHaul is written, a fix for this particular issue is beyond my current skill level. I do revisit this conflict occasionally but unfortunately I don't anticipate ever actually pushing out a fix. That being said I've created a discussion thread you can subscribe to if you'd like updates on the status of this conflict if I have any (I locked the thread so you won't get 'I have this issue too' notifications)
https://steamcommunity.com/workshop/filedetails/discussion/949498803/1736595227837401833/


Thanks to @Trips on the rimworld discord server for the Haul to Stack preview picture.

Github
https://github.com/jkluch/HaulToStack
Diskusi Populer Lihat Semua (8)
5
30 Jul @ 8:58am
DISEMATKAN: Version 1.6 issues
ItsComcastic
36
28 Jul @ 4:37am
Standing Bug
ItsComcastic
3
3 Jan @ 7:03pm
Version 1.5 issues
ItsComcastic
321 Komentar
Tyrant 12 jam yang lalu 
Would you please add some mod options, particularly for search radius for stack merging? I've been wanting a berry harvester to be more proactive about searching for mergeable stacks before hauling the harvested berries back.
HorusAximand 29 Jul @ 7:19am 
got no idea if this helps but ive been having major bugs with your mod and mechanoids hauling stuff namely smokeleaf leave i gewt an error about over 10 jobs created in one second to haul em to a cell
Flamangos 27 Jul @ 3:14am 
@ItsComcastic Absolute chad thank you
La2o 26 Jul @ 7:48am 
@ItsComcastic God bless thank you.
I don't know honestly, but i noticed my game breaks more with HugsLib based mods, its most definitely is a skill issue on my end. However, i noticed i get incredibly low errors without it and try to make modlists without any HugsLib mods.

Anyway, thank you so much for removing the dependency, much appreciated!
ItsComcastic  [pembuat] 25 Jul @ 8:39pm 
I don't entirely get the hate for HugsLib, I haven't seen performance impact from it but I haven't been using it's features much in this mod recently so I spent a bit removing all HugsLib references. HaulToStack is now HugsLib free.
Flamangos 25 Jul @ 6:47am 
Seems like rimworld is moving on from that awful mod thank fuck
Flamangos 25 Jul @ 6:47am 
Really wish this didnt need Hugs Lib. I switched from allow to to Keyz Utilities and I gained 300 tps remvoving Hugs. This is the last must have mod that requires it :(
Vengorin 25 Jul @ 2:28am 
So i could do that but im now using the last working stack mod that is not XXLStacks or Ogrestacks ... neither of these 2 work permanently now i cant find a way to fix it with them at all.

If i do it again i may end up fully unable to revert it.

But as soon as i am done with this play-thru i will do it right away before i move on to another game.
La2o 24 Jul @ 11:30pm 
@ItsComcastic excellent mod, thank you! Works flawlessly with OgreStack.
Any possibilities to completely remove the HugsLib requirement?
ItsComcastic  [pembuat] 24 Jul @ 11:17pm 
As a followup I did try and see if I could replicate your issue by messing with StackXXL settings and I wasn't able to. I suppose it is possible it's caused by my mod somehow. If you don't mind can you launch your save one more time with my mod installed, upload your game logs and send them over to me? Once you see your stacks get set to a stacksize of 1, use Ctrl+F12 to open a menu for uploading game logs. If it is something I can fix I'd like to fix it so this doesn't happen to others.