Torchlight II

Torchlight II

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Darkthan's Classes 2 (v.103)
   
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27.121 MB
Jun 13, 2017 @ 8:39am
Nov 5, 2017 @ 4:18pm
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Darkthan's Classes 2 (v.103)

Description
This is the sequel/re-imagining of my first mod Darkthan's Classes. This mod will attempt to create classes with a unique feel with gameplay that is vastly different from the current four classes in the main game. These classes will attempt to not use "ripped skills" that are not changed from any of the original four classes, even if this is impossible, skills will be changed thematically or visually to keep these classes separate from the original four. These skills are custom! It was very important for me to be able to create classes that were unique and very fun to play.

DO NOT ATTEMPT TO USE DARKTHAN'S CLASSES 1 WITH DARKTHAN'S CLASSES 2, THERE WILL BE BUGS.
This mod IS compatible with Synergies.

There are now three classes added by this mod, the Rogue, the Occultist, and the Shaman! The Occultist uses the corpses of his enemies as a resource, being able to make them explode, send out lances that home onto foes, or even consume them to buff his own armor and health! The Shaman uses shapeshifting, fire and electrical magic, and brute force to kill and maim his enemies! The Rogue uses shadow magic, various blade themed attacks, and arcane archery to bring down their foes!

Occultist:
-Plaguemancer (magical damage, bone attacks, debuffs and curses),
-Necromancer (LOTS of summons, buffs for those summons using corpses, debuffs),
-Sangromancer (main source of damage dealing for the Occultist, healing spells, many corpse consuming spells, passives that increase your chance to survive combat).

Shaman:
-Shape-shifting (physical damage, movement skills, eating corpses, tanky-ness),
-Barbarian (physical and fire damage, AOE skills),
-Elementalist (fire and electrical damage, using one damage type amplifies the other, elemental minion).

Rogue:
-Mercenary (blade themed skills, main melee damage tree, dodge + armor),
-Shadow (shadow themed and assassin themed skills, movement skills, auras, ice + poison dmg, clones),
-Arcane Archer (ranged weapon skills revolving around elemental magic, freeze mines, blink arrow).

Let me know what you think about the new class in the comment section below!
Popular Discussions View All (4)
18
Mar 4, 2019 @ 8:07pm
PINNED: Bugs To Fix
Darkthan9800
6
Nov 4, 2017 @ 9:22pm
PINNED: Newest Update News
Darkthan9800
4
Apr 19, 2021 @ 7:29pm
Any chance on getting this to work with LAO - The Endless Game
YukariTheAlpaca
257 Comments
steffire3 Aug 17, 2023 @ 9:26pm 
For anyone who has issues with the side quest rewards breaking: use this mod above all your class mods:
https://steamcommunity.com/sharedfiles/filedetails/?id=167282406&searchtext=multi+class
[Prk]Loki Dec 28, 2020 @ 6:44pm 
Does this still work!?
Thorgald Dec 5, 2020 @ 2:19am 
This is fun but it breaks so many micro quests, like the prisoners in slaver's stockades. Talk to any of them after releasing them and the game breaks. Resulting in a alt + F4 to be the only solution. Pretty much all micro quests like those are the same.
MidKnightGeek Jun 23, 2020 @ 6:19pm 
Hello all! Was looking for a Rogue Class mod and found this. Was wondering if there were any further balances or (past?) bug fixes for it? Looks like the last mention for the Rogue was from several years ago. Just thought I'd ask for any current opinions for the Class atm. Playable? Fun? Any glaring issues left or is it good to go atm? Thanks for any info/opinions! mKg :)
Wolfram Feb 21, 2020 @ 3:37am 
I somehow cannot save characters that are of one of the classes from this mod (in my case a Shaman). I DO NOT use any other class mod at the same time.
I use synergies and hacknslash though.
Sol Dawnseeker Jan 31, 2019 @ 11:21am 
i cant equip the lightning strike ability for the shaman from the skill select
El Pépé Dec 12, 2018 @ 12:52pm 
The Rogue have the No Reward No Gold/Dialog bug whenr freeing one prisoner. Only solution Alt+F4 :(
Daemon Knight Oct 1, 2018 @ 8:01am 
@Darkthan9800, Got it working. I didn't realise subscribing to this mod gave me both Darkthan Classes 1 and 2 and only had the first one activated lol. Unfortunately I can only have 1 of them active at a time due to the mod limit, but I can work around that. Thx
Darkthan9800  [author] Sep 30, 2018 @ 8:45pm 
@Daemon Knight, are you also subscribed to the first mod? If you are, you might want to go through your mods list when you first launch the game and uncheck ones until you find the problem.
Daemon Knight Sep 30, 2018 @ 1:22pm 
So I subscribed to this mod and its given me the classes from the first mod (Hunter, templar, Wizard, Witch Doctor, Monk, etc) but I cant see the 3 new classes in my class list.