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Сообщить о проблеме с переводом
I don't recall if we used store upgrades for a higher jump height.
For a recap, (possibly before the January 8, 2013 patch) the High Five! taunt allowed to bypass most solid walls in the game (at a correct angle), to an effect which varied from useless to mildly humorous or interesting. Sometimes this led to falling to an invisible death barrier (such as in the Coal Town map). The tank barrier in Mannworks was one that could be bypassed with several High Five! taunts.
Before this, we built teleporters to return in case of death or maybe needing some upgrades.
Over a decade ago when we pulled off this exploit, if I recall correctly the discovery was shared to me by Khota-San (who seemed largely invested into Team Fortress 2 back then, or perhaps more accurately described as a "whale" by today's terms, for wearing at least a Hat of Undeniable Wealth And Respect). I don't know how Khota-San had discovered this out-of-bounds exploit, before sharing it with me. I was naive and young, and I don't take credit for the research of this out-of-bounds glitch.
This exploit had some flaws, albeit arguably minor ones. If I recall correctly, Sentry Busters (and possibly other area of effect explosion damage) were still a threat to our team under the map. I think we still had to move our buildings out of the way if a Sentry Buster came, and keep ourselves healed with Dispensers.
Thaaat's no fuuuun :V